Wow, this game does not feel like it was made in 2 days. I had a lot of fun playing it unlike some other games which were hard to master and too over the top- this just feels right:)
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OUT-CTRL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #292 | 3.737 | 3.737 |
Presentation | #347 | 4.053 | 4.053 |
Overall | #366 | 3.737 | 3.737 |
Originality | #634 | 3.737 | 3.737 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can't control where the exit appears, and also need to press CTRL to create the way OUT.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
This game should have more reviews :) I really enjoyed the look and feel of this game. The movement was a bit finicky, as you could not jump while moving that easily, but once I got used to it it was okay. I really liked the colors and how they really popped. All of the teleporting around reminded me of those scenes from Scooby-doo where they are all running around a corridor with many doors and they keep popping in and out of different ones XD
I'm impressed with how polished this game looks considering you did all the art and music during the jam! I like the simple mechanics and how they can make quite elaborate puzzles!
Wow. I'm impress on your game. simple design, pleasant to the eyes, smooth gameplay and nice concept. altering the exit by its position is a nice mechanic. Best game I played in this jam so far. Nice puzzle game. :D
Portals in puzzle games aren't breaking new ground, but they really don't have to be when you do them well! This was a pretty well-considered game from the ground up and I could tell you spent some time considering the portals' positioning. That could have easily been a breaking point in the design. The game also controlled well, especially for a 2D platformer played on my keyboard. Well done!
Very cute! I liked the concept and how you have to think about placement and timing, nice!
Haha i love your interpretation of using the ctrl key. And the concept itself is pretty cool too, Im surprised how many levels you accomplished to create in that short amount of time. Only the jumping mechanic is a bit clunky. But the cute and well executed character animation did make me forgive that instantly. Over all a great Game!
Quick improvements would be: Coyote Time, slightly higher jumps (it’s hard to get up on plattforms sometimes), a bit less gravity (the bunnycharacter looks so fluffy and light but falls like a truck) and optionally short wallslides to make Event falling feel fun.
I made some jump n runs in the past, thats what I‘ve learned :)
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