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A jam submission

OUT-CTRLView game page

Use your portal gun to get out of this weird dimension!
Submitted by piravlos — 9 minutes, 58 seconds before the deadline
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OUT-CTRL's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#2923.7373.737
Presentation#3474.0534.053
Overall#3663.7373.737
Originality#6343.7373.737

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can't control where the exit appears, and also need to press CTRL to create the way OUT.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+1)

Wow, this game does not feel like it was made in 2 days. I had a lot of fun  playing it unlike some other games which were hard to master and too over the top- this just feels right:)

Developer

Thank you for saying that :) I'm glad you enjoyed it

Submitted(+1)

This game should have more reviews :) I really enjoyed the look and feel of this game. The movement was a bit finicky, as you could not jump while moving that easily, but once I got used to it it was okay. I really liked the colors and how they really popped. All of the teleporting around reminded me of those scenes from Scooby-doo where they are all running around a corridor with many doors and they keep popping in and out of different ones XD

Developer

Thank you very much :D I'm glad you enjoyed it. It's our first ever game, so we really didn't know how to set up a proper player controller XD. Anyway thanks for playing  :)

(+1)

very polished and fun game

Developer

Thank you! Glad you enjoyed it :D

Submitted(+1)

I'm impressed with how polished this game looks considering you did all the art and music during the jam! I like the simple mechanics and how they can make quite elaborate puzzles!

Developer

Thanks for playing! Glad you liked it :) The music was literally made in 5 minutes in GarageBand :P

Submitted(+1)

Wow. I'm impress on your game. simple design, pleasant to the eyes, smooth gameplay and nice concept. altering the exit by its position is a nice mechanic. Best game I played in this jam so far. Nice puzzle game. :D

Developer

Thank you!! It's so nice of you to say that :D We're glad you found it interesting. Let's see what yours has to offer.

(+1)

So cool game and interesting the same time. Bravo team piravlos!!

Developer

Thank you very much :D:D

Submitted(+1)

Super cool game! Interesting concept and great level design!

Developer

Thank you very much!! Glad you enjoyed it :)

Submitted(+1)

Portals in puzzle games aren't breaking new ground, but they really don't have to be when you do them well! This was a pretty well-considered game from the ground up and I could tell you spent some time considering the portals' positioning. That could have easily been a breaking point in the design. The game also controlled well, especially for a 2D platformer played on my keyboard. Well done!

Developer

Thank you very much :) Glad you like it! It was a bit tricky to figure out the positions of the portals and the specific timings but it was definately worth it!

Submitted
Deleted 3 years ago
Developer

Thank you so much! :D

Submitted(+1)

This is so cute! You guys did a great job with this!

Developer

Thank you very much! :)

Submitted(+1)

Very cute! I liked the concept and how you have to think about placement and timing, nice!

Developer

Thank you very much Quentin Delvallet! 

Submitted(+1)

Haha i love your interpretation of using the ctrl key. And the concept itself is pretty cool too, Im surprised how many levels you accomplished to create in that short amount of time. Only the jumping mechanic is a bit clunky. But the cute and well executed character animation did make me forgive that instantly. Over all a great Game!

Developer

Thank you so much for the review! We will try to improve the movement controls. Glad you loved the little character :)

Submitted (1 edit)

Quick improvements would be: Coyote Time, slightly higher jumps (it’s hard to get up on plattforms sometimes), a bit less gravity  (the bunnycharacter looks so fluffy and light but falls like a truck) and optionally short wallslides to make Event falling feel fun.


 I made some jump n runs in the past, thats what I‘ve learned :)

Developer

Amazing! Thank you so much for the feedback, it's the first game we've ever made and these tips are really useful :)