I don't really know what I did, but I almost won! I did find one glitch where my human got stuck and then left the house without taking me with him. Cool art and aesthetics but lacking some polish, overall pretty good. Can't wait to play a post-jam version :)
Play game
Tophet's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #783 | 3.689 | 3.689 |
| Originality | #1084 | 3.511 | 3.511 |
| Overall | #2197 | 2.844 | 2.844 |
| Fun | #3466 | 2.289 | 2.289 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of the player being the one out of control, we tackled the theme by having a village of people that are "out of control" of their own lives, as the player possess & torments the AI humans. The whole game is centered around a war of control between the satanic forces & the humans.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
The art is really, really dope but I'd say the objectives and what I was able to do was not all that clear !
I really liked the use of the theme! The art style and the sound effects (specially that voice in the beginning) are so good! Congratulations!
The voice acting and music made it feel super creepy to play! Awesome job with the art style too it was fun causing havoc!
It's a good idea, and I love the art and some of the music. It definitely feels like it could use more polish to deal with strange interactions (As a rat, I pushed a candle and that let me push people around!) and at one point, I got stuck on a black screen. It would also be good to actually see what we can interact with, I mainly just guessed and clicked.
Cheers! We certainly agree there is LOADS that could be done to improve the game to player communication. There should def be some sort of cursor change or icon when you hover over interactables, as well as clearer communication when the humans are in unstable conditions. I tried getting some sound cues in last minute but they kept infinitely playing and I was like yeaaa naaaah no time for this lmao. In the rush, I forgot to attach the destructible object script to some items so like you said, the candles are kinda OP! I was working on this game till 5am & nobody in my timezone was awake to test for bugs apart from me so I have NO idea why the black screen error happens lmao sorry. Thanks for the feedback - and we certainly agree with you!
I have no idea what to do, but it looks nice and voice acting is great!
Great art, funny voice acting, but I don't understand the game at all.
I played the game for a solid 5-10 minutes but I have to be honest and say, I have no idea what I was doing. Are you supposed to become something else than the rat? I didn't really understand the objective of the game (even though it was described in the beginning and in the pause menu)
Mate we commend you for sticking with us that long! Cheers dude.
If you bring the humans to despair (when the slider is empty), you can posses them too - but the majority of the game can be beaten as the rat. I threw up an almost rat only playthrough on the page if you'd like to flick through. 

We def agree that there could be muuuch improvement in terms of the tutorial & the game to player communication. However I'm sure you can tell by the state of the current info sources (the beginning & the pause menu) how rushed we were!








jk thanks lmao






Leave a comment
Log in with itch.io to leave a comment.