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Soulcube

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A member registered Nov 20, 2018 · View creator page →

Creator of

Recent community posts

Thanks for the kind words! If you enjoyed this small demo, you better buckle up for the real deal! 

😎

Thank you! After many years of practice, we finally cracked the code! <3

Thanks mate!

thanks so much for the kind comment! You can find the full menu backdrops and other wallpapers over on our Patreon page and get access to them for as low as $1 a month (there are other bonuses too!) https://www.patreon.com/soulcube

Thanks a bunch! We appreciate the kind words! This is only the demo, so keep an eye peeled for news on the 1.0! :)

(https://discord.gg/XsA5mYG Shameless community discord plug)

Thank you! The new update has even more of a stylistic upgrade :0 


Cool

800 world record

Cheers!

Thanks mate!

Thanks unicorn!

Mate we commend you for sticking with us that long! Cheers dude.

If you bring the humans to despair (when the slider is empty), you can posses them too - but the majority of the game can be beaten as the rat. I threw up an almost rat only playthrough on the page if you'd like to flick through. 

We def agree that there could be muuuch improvement in terms of the tutorial & the game to player communication. However I'm sure you can tell by the state of the current info sources (the beginning & the pause menu) how rushed we were! 

This is a VERY nice review.


Ty! 

Thank youu!

No Kappa Solution to understand the objective: Hack into the games files & read the spaghetti code. 

Cheers! The issues lie with communicating to the player HOW to achieve the grand objective, & such the whole concept ends up quite confusing. Def lots of improvements to be made if 48h was a lil longer heh! 

Ty! Yea there isn't a sufficient amount of communication  to the player, & not everyone has 30 minutes to decompile the game just to work out what the goal is so that's fair stuff lmao! 

Cheers bud!

Ty! We certainly agree there wasn't enough game to player communication - a product of the 48h deadline heh. In a few months we'll probs be throwing a poll up  on our socials for the Soulcube community to vote on which jam game we should remaster - this one would def be my personal fav! 

Thank youuuu! I think the 3am recording time brought out my inner devil

Game bad, art good. Now THIS is what we like to hear :kappa:jk thanks lmao

Cheers! We certainly agree there is LOADS that could be done to improve the game to player communication. There should def be some sort of cursor change or icon when you hover over interactables, as well as clearer communication when the humans are in unstable conditions. I tried getting some sound cues in last minute but they kept infinitely playing and I was like yeaaa naaaah no time for this lmao. In the rush, I forgot to attach the destructible object script to some items so like you said, the candles are kinda OP! I was working on this game till 5am & nobody in my timezone was awake to test for bugs apart from me so I have NO idea why the black screen error happens lmao sorry. Thanks for the feedback - and we certainly agree with you!

Thank you! I downed at least 3 glasses of water after recording those lines lmao 

A true person of chaos 

Cheers! They were fun to make!

I assume it also scared my neighbors while I was recording at 3am 

Cheers dude!

Ty!

Thanks so much for playing our game! Our YouTube video explains how to play the game , feel free to check it out here —> 

Thanks so much! We appreciate the feedback! :)