Cool idea, I liked it. Only thing is that sometimes the character keeps moving and jumping and sometimes only for as long as you hold the button which can be really anoying.
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Poggits - GMTK GameJam 2020's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #671 | 3.775 | 3.775 |
Overall | #795 | 3.450 | 3.450 |
Fun | #904 | 3.288 | 3.288 |
Originality | #1365 | 3.388 | 3.388 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Poggits can only take so many directions before they stopp listening to you and become out of your control, this could also be put as literly running out of controls as you can only press each button so many times
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
Hmm I guess I need a better tutorial then, the the main mechanic of the game is the fact that you can only press the keys a few times before the poggits lock up and just repeat the last thing that you told them to do. that is how it fits the theme "out of control"
you can see how many times you can press each key in the lower left corner of the screen
Nice game!! I really like the background art in particular. Unique concept that resonates with the theme really well, I did get stuck a bit on level 10 but definitly enjoyed it!!
Appealing and well-polished style and presentation. Unfortunately, I could not overcome my twitchy platformer habits and usually unintentionally wasted all my button presses at any jump, haha. But I really like the concept. Well done!
Really nice game! I liked the idea and the aesthetics of the game. I just think that if it was a little more "juicy" to play, it could be better, but I saw that you made the game in half of the time and its incredible! Congratulations!
It is a very visually nice game, I couldn't get too far though and I think it may be due to the frame rate that the game is running at on my laptop. Does the game compensate for that with Time.deltaTime and fixedDeltaTime?
Wow this is a solid game!!! I really enjoy playing it, and even though it's a jam game, I'll be coming back to this one!!!
Here is my game if you wanna play it, sorry for linking it in the comment but itch is bugged and isn't displaying it in the comment: https://itch.io/jam/gmtk-2020/rate/698697#post-1648262
Good idea! Very satisfying sound effects. I think music would have kept me a little more engaged. I really enjoyed the poof out animation!
I like the puzzle element to it as well and how he kinda just spazzes out when he doesn't have moves left. Really charming little game entry.
Very well made; hardly even feels like it was made for a game jam! I could imagine just finding this as a regular game
You did especially well on pacing out the learning curve
Wow! Love it. This game is so polished and extremely well executed. (How is that possible in 24h? )
Great job.
I really liked it. Loved the art style! No joke this should get in the top 100
I'd really appreciate if you could give me some feedback on my game
Really interesting idea.! The art style is cool but music would make it even better!
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