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Pogo Travelers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1129 | 3.486 | 3.486 |
Fun | #1518 | 3.000 | 3.000 |
Overall | #1631 | 3.081 | 3.081 |
Originality | #2203 | 3.027 | 3.027 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character can not be controlled on the ground and the player can't stop them from jumping.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Fun game! I really like how it teaches the player when each pogo move is applicable. Forcing the player to be constantly jumping really adds a new layer of challenge that takes a while of getting used to, which is thoroughly enjoyed :)))
Great work!
Quite fun once you understand how to use the pogo stick. Great job!
Seen a few autojumpers in this jam, but this one was great! Lots of fun to use the pogo stick.
Gotta admit... I let out a chuckle when it went from "I miss him..." to her jumping on a pogo stick haha :)
I'm a little disappointed that you only can play this with a qwerty layout. There is more in the world then that alone ;)
Jumping around definitely upped the challenge! I really enjoyed the premise and arcade aesthetic. I wonder if resetting the player nearer to where they died can help soften the difficulty. Still, I can see this as a quarter-muncher in an old arcade.
Thanks for the idea. I was debating if more checkpoints would have been a good idea, so thanks for giving your thoughts!
so pretty