Really interesting idea! The mechanic itself was really good, my only issue is that you had to explain how to play with a instruction text outside the game. I would try to focus on a few tutorial tips or ways to teach the player in a more intuitive way. Anyway, it's hard to do every aspect on this short jams hahaha, the game is awesome, you did a great job! :D
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The Only Juan: The Adventures of The Jelly Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #438 | 3.976 | 3.976 |
Design | #496 | 3.634 | 3.634 |
Overall | #554 | 3.764 | 3.764 |
Adherence to the Theme | #921 | 3.683 | 3.683 |
Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I don't know I just liked it. It feels smooth and fun to play! Great game!
Would love to see more levels, and the Juan jelly design really allows for character customization, that would be a great feature in the future.
Thanks for the compliments! We wanted to add a little helm to Juan, but ran out of time, so only ended up adding the little helm's ponytail. We'll add that and definitely more levels (we have some great ideas and are already working on designs). We'll let you know when they're ready!
Thanks for lending your courage & wits to the Jelly Knight!
Well I had some trouble figuring out that you need to exit the level using the ladder, I was restarting every time thinking I did something wrong, lol. Good job tho, rated.
My only question is what is the creature that we control? :) Well done!
I can see how this game can give me a headache which make it great!
I'm a bit stupid but had to think to understand that I could catch and then the balls in the first level haha
Whoever sees this comment, go see dzamani's game, it's super cool: https://dzamani.itch.io/the-only-neone
(After you play and rate ours? The Jelly Knight needs your help!)
I like your BGM although when I enter your game first time, Your game is little loud. But it does not matter.
And the control system I spend several seconds to familiar. Very great control for me instead of simple ASDW.
Hopes you can rate mine and appreciate.
(I am playing this level and lets me continue.....)
I like the main mechanics and how it affects the way you navigate the levels. On the one hand, these levels felt too easy (the last one does introduce a bit of a puzzle); on the other hand, they do a great job of introducing the basic rules and mechanics in an organic way. This concept has a lot of potential and I hope you add more complex levels in the future!
Thanks for the compliments! Yes, the first levels are easy, but we wanted to introduce the color mechanics without having an explicit tutorial (we absolutely hate those). I'm glad you noticed that, since that means we did a good job :). We´ll definitely let you know once we add more complex levels!
Thank you for restoring peace to the Jelly Knight's heart, adventurous champion!
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