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I like the main mechanics and how it affects the way you navigate the levels. On the one hand, these levels felt too easy (the last one does introduce a bit of a puzzle); on the other hand, they do a great job of introducing the basic rules and mechanics in an organic way. This concept has a lot of potential and I hope you add more complex levels in the future!

(1 edit) (+1)

Thanks for the compliments! Yes, the first levels are easy, but we wanted to introduce the color mechanics without having an explicit tutorial (we absolutely hate those). I'm glad you noticed that, since that means we did a good job :). We´ll definitely let you know once we add more complex levels!

Thank you for restoring peace to the Jelly Knight's heart, adventurous champion!