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NanoDefender : Battle Within's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #89 | 4.118 | 4.118 |
Aesthetics | #147 | 3.882 | 3.882 |
Music | #169 | 3.471 | 3.471 |
Overall | #177 | 3.588 | 3.588 |
Fun | #184 | 3.471 | 3.471 |
Sound | #192 | 3.235 | 3.235 |
Mechanics | #247 | 3.176 | 3.176 |
Story | #273 | 2.471 | 2.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Interface & Item Sounds Pack - https://www.fab.com/listings/78e31bcc-adfc-4816-8e10-609320deeeb1 Battle Drum Loops (FREE Music Pack) - https://www.fab.com/listings/a53de57c-0286-48ce-8855-27e50ec1d21c Fantasy Music Starter Pack - Orchestral Music (FREE Music Pack) - https://www.fab.com/listings/09bdff8c-c268-41af-b55b-c1879faf9f21 Monster for Survival Game PBR Polyart - https://www.fab.com/listings/9fdd1645-600d-460f-be4b-0b6421b7cf38 Realistic Starter VFX Pack Vol 2 - https://www.fab.com/listings/ac2818b3-7d35-4cf5-a1af-cbf8ff5c61c1 Various materials and effects from epic sample content.
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Comments
Hello dude. Finished the. Very clean and well-implemented mechanics. It runs super well and was very luring. Like I had this feeling that I had to finish it to see what happens.
Camera shake will do the game wonders tho. When hitting an enemy or dashing :)
:) Thanks for the awesome entry, well done.
Hey, almost forgot to check in and rate this!
Nice entry, cool concept.
I enjoyed the boost ability in particular.
Fun to play and runs well.
Good Job!
The visual of this game are insane! You did such a great job.
The music and the graphics are so fun, i love it🙏! I just saw the video for it, and im going to test playing it out now:D
I played your game on stream if you wanna watch.
https://www.twitch.tv/videos/2471419659
Interesting choice of theme, first nanobot one I've come across, great to have something different. I love the models you used and eery music and sound effects. Great choice of movement mechanics, floating around in a nanoworld.
Cool, how you have the different enemy types each with different attacks and things you need to do to defeat the.
Really enjoyed this thanks.
A few tweaks is aiming is hard, so maybe have either smaller bullet gfx or a crosshair, as I was never quite sure where I was aiming towards.
Also, if you get near the edge walls you can find the camera the other side the wall meaning you cant see your ship until you move further away.
Fantastic effort.
Great game, the controls felt really good. Very nice graphics. Good job!
Flying controls were super nice, i had fun playing this, nice submission.
Thanks for the game! It was a fun experience, the flying controls were great!
I've streamed your game :)
https://youtu.be/gf4jXYLrCDc
I'm busy watching the stream right now. :P I'll be playing yours later today.
Awesome, really looking forward to seeing someone play it :)
Great theme implementation and use of Monsters pack haha, I was planning on having them in my game too.
It's just the right size for a jam, I enjoyed it from start to finish.
Few crits:
- A crosshair would have been nice :P
- The tutorial confused me into thinking the gas enemies should be avoided instead of killed.
- The tutorial was switching a bit too quick for my reading, I didn't understand why not let the player switch tutorial cards?
- I think it might be hard to implement, but the spaceship couldn't aim higher than a certain degree. This created the need to either search for angles from which I could reach higher up enemies or get hit by the ceiling in order to be able to shoot them.
Thanks so much for playing. I will have to check the tutorial, there is a skip button to skip to next card and a pause so you can stop the slideshow to read. Might have to make the buttons more clear perhaps.
I tried adding a crosshair but tbh it actually makes it harder, but I think I can maybe add it as an option in the menu's at the end of the jam. Actually. what I can do rather is maybe add an upgrade ( make them work like heat seekers and be slightly pulled towards the enemy.
Thanks so much for the feedback.
That had some old school "Descent" vibes! My daughter wanted me to tell you she was better at your game than I was :P She's not wrong.
So glad you enjoyed it. Thanks so much for playing and for your daughter as well, looks like we have a pro gamer in the making :P
All Anomolies Destoyed!!
It’s a tough game at first, but it’s doable once you get the hang of it. Well done!
Also, thanks for playing my game on stream. I really appreciated your comments and feedback!
Thank you for playing and thank you for the feedback. So happy you enjoyed it.
That was cool, my dude. To be honest I dunno if I found a use for the gravity gun thing but I think I stopped some baddies in their tracks, lol. Oh and I found the Easter Egg while hunting down the last anomoly - loved it haha. Good game!
Really enjoyed it, will be playing it on stream in my next stream.
The only thing I didn't like (and this is a very minor thing) is I would like to be able to remap the Up and Down buttons.
But as I said, that is minor, I didn't care if I won or lost, I was having a great time, and I love the sound you put on the shift key, I would accelerate just to hear it lol.
Lol yes that sound, forgot to mention it in my comment - legendary stuff!
That was cool, I liked the sound effects and gas explosions. I think I'm getting old, I keep feeling dizzy playing these games.
So glad you enjoyed it. Sorry it made you dizzy. Might not be age though, it's not optimized and it's possible the lighting and effects might be having an effect. I don't know much about these type of things but I have had a few ppl in other games also mention this and I'm starting to think its a combination of effects and lighting mixed with the movement.
Might be a good idea to add a warning, light sensitivity or something. Just in case.
Game looks good. Well done. Enjoyed watching the video of game play. congrats
Great job, Petraefa! You really executed this one well. The controls were smooth and the overall atmosphere was beautiful. You always do a great job with this jam!
This was the game of the guy who singlehandedly inspired me to enter this game jam!