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(+1)

Great theme implementation and use of Monsters pack haha, I was planning on having them in my game too. 

It's just the right size for a jam, I enjoyed it from start to finish.

Few crits:

- A crosshair would have been nice :P

- The tutorial confused me into thinking the gas enemies should be avoided instead of killed.

- The tutorial was switching a bit too quick for my reading, I didn't understand why not let the player switch tutorial cards?

- I think it might be hard to implement, but the spaceship couldn't aim higher than a certain degree. This created the need to either search for angles from which I could reach higher up enemies or get hit by the ceiling in order to be able to shoot them.

(+1)

Thanks so much for playing. I will have to check the tutorial, there is a skip button to skip to next card and a pause so you can stop the slideshow to read. Might have to make the buttons more clear perhaps.
I tried adding a crosshair but tbh it actually makes it harder, but I think I can maybe add it as an option in the menu's at the end of the jam. Actually. what I can do rather is maybe add an upgrade ( make them work like heat seekers and be slightly pulled towards the enemy. 
Thanks so much for the feedback.