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A jam submission

Puzzle Block DefenderView game page

Take your Last Stand by defending your base against the invading Spheres!
Submitted by Metalstorm — 19 hours, 9 minutes before the deadline
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Puzzle Block Defender's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#14.4514.451
Overall#134.2394.239
Fun#164.1954.195
Sound#363.7703.770
Aesthetics#854.1594.159
Music#933.6993.699
Theme#2593.6113.611
Story#3862.4782.478

Ranked from 113 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
fireball image from opengameart and openToonShader , everything else made during jam

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Comments

Viewing comments 76 to 57 of 96 · Next page · Previous page · First page · Last page
Submitted(+1)

Excellent job on the game.

Developer(+1)

Thank you, Thanks for playing it

Submitted(+1)

This is a complete game! I really enjoyed rolling the cube, it was fun, the graphics were so good as well. It was hard for me from level5 haha, it has great game design!

Great game!

Developer(+1)

Thanks, I plan to complete this one after the Jam I think its the favorite game I have made so far.

Submitted

I liked the idea the balls can go on the gray part and you cannot kill them. I think they could could have paths inside that will force you to go around. But then the square become double it is much harder to find the route, so I dont know if it would be too frustrating. Overall it is a fantastic game! Congrats

Developer(+1)

There are tons of plans for level designs and different player shapes after the Jam. I cant wait to get working on it more.

Submitted(+1)

Great mechanics, lovely graphics and good progression in difficulty between the levels. Well done!

Developer

Thanks so much, glad you enjoyed it.

Submitted(+1)

Excellent game! Visuals are clear and very nice looking. I liked the music and the sound effects are tasteful and help the player confirm what is happening in a satisfying way. This feels very complete! I wouldn't change a thing 👍

Developer

Thanks so much for that, glad you enjoyed it

Submitted

Really nice game! I usally have hard times with this kind of mechanic but as you go through levels I started to know what kind of move I should do to get an enemy.

I liked the art style too

It was fun to get to the victory screen!

image.png

Developer

Awesome congrats on finishing, yeah playtesting a way to teach the player how to play it was difficult im glad it worked out well.

Submitted(+1)

Oh, I saw you do this on discord! As expected, this is a very “focused” game, you got everything it would need. Very polished too. I like that it gradually becomes more difficult, making it a complete game. I don’t think I can even criticize anything. Good job!

Developer

Thanks so much, glad you enjoyed it I had a ton of fun making this and want to make it a full game now after the jam is over.

Submitted(+1)

Wow, Unique idea and awesome implementation. Loved the game it felt very polished. The sound effects are cherry on top. Great Job!

Developer

Thanks so much for playing and enjoying it.

Submitted(+1)

Amazing implementation! Real fun to play – I love those kind of logic/strategy games

Developer

Thanks, I am usually not too good at coming up with puzzle and logic stuff in games but this one seems to hit and I cant wait to continue on it after the jam.

Submitted (1 edit) (+1)

very well made and artfully rendered game.  I was a bit confused by the title of the game - in the short time I played it, I didn't come across any puzzle elements, and I started to question the title.  But I can see, from reading some of the comments below, that the puzzle aspect comes into play later in the game.  i will give it a longer try now.

UPDATE:  now that I have played several more levels, I can see how the game does indeed become more of a puzzle, and I have raised my rating to reflect this.  the visuals are very professional looking.  I'm impressed!

Developer(+1)

Thanks for playing and glad you liked it. Yeah it becomes more of a puzzle as you go and I plan to add a lot more puzzle elements after the jam now like more difficult shapes the player controls as well as controlling 2 shapes at the same time in seperate sections of the level so you have to plan your moves more. 

Submitted (1 edit)

LETS GOOO!!! I got to the end :D
It's not easy to create a puzzle game, it's impressive that you were able to do that for the jam. It was fun when it became two cubes stacked, I lost a few times here and there before making it. However, after you got 3 cubes stacked, near the last levels, the puzzle part of this game became as easy as flipping around the perimeter of a 3x3 squares zone around the green cube. I feel like it would've been more difficult if it stayed 2 cubes, or if the perimeter wasn't so cleared. That aside, this was still a fun and challenging game!

Developer(+1)

I actually didnt see anyone do that flipping around the perimeter of the center until after the jam was done, all the playtesting before no one found that little bug. Well I guess not bug but poor level design but I will design the levels better after the jam to force the player to have to move around the map more. The first time I saw someone do that flipping around it thing I was like you have to be kidding how did i not think of that lol.

Submitted(+1)

Wow, this is so good!! Looks really polished, and the gameplay feels unique and fun. Impressive work!

Developer

Thanks a lot, really appreciate you playing it.

Submitted(+1)

Nice entry! I liked the puzzle element when you changed the shape, the graphics, and the fluid movement.

Developer

Thanks a lot, glad you enjoyed it

Submitted(+1)

This was great! Colors were a bit bright but overall enjoyable!

Developer

Thanks for playing it and glad you liked it, yeah I will be spending a lot of time on polishing up the visuals after the jam. I am not very good at shaders and materials and lighting so it has lots of room to be improved there.

Submitted

i really like the shaders and the style for sure. I'm just a bit photosensitive lol.

Developer

Thats very good feedback you bring up i didnt even think of photo sensitivity, when I continue this after the jam I am going to add a brightness setting that can be adjusted thanks.

Submitted(+1)

This was great! Colors were a bit bright but overall enjoyable!

Submitted(+1)

Great Game, Once I got a hold on the controlls I made it till lvl 10. Great Job ! <3

Developer

Awesome glad to hear it, thanks for playing

Submitted

Cool game. Looks really good. I like it! :)

Submitted

Really great game <3 on my first try i got to level 10 and then i perished finished it on my second try, only thing is the UI could be better but overall pretty much a 5/5

Submitted

Really fun to play, didn't expect it to get even bigger and lost on level 8

Submitted

This was super addictive to play! Having the enemies move at different speeds was a good idea as it forces you to plan how to prioritise your moves rather than just reacting to them in turn :)

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