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Metalstorm

355
Posts
47
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42
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A member registered Sep 28, 2017 · View creator page →

Creator of

Recent community posts

Haha thats awesome, thanks for playing

Thanks for trying it out

Thanks for trying it, yeah if i had the time would have definitely liked to improved that impact.

Thanks, I heard that from a few people and will have to check it out when I can. I am sure its probably just some bad logic in my math that I missed. Thanks for trying it out.

Thanks for trying it out, I will try out your games when I can after work for you.

I was going to do something like that but then if i slowed down the fall it wouldnt work with the 60 seconds exactly of gameplay so I left it out. That was the original idea i had though.

Thanks for trying it out

Thanks for playing it!

Really cool idea and concept, i think some more visual queue to the user when they got the right key would help a lot. I saw someone mention below maybe a word instead of a random letter and i think that is a great idea.

Thanks a lot for checking it out

If anyone is interested I actually live streamed my entire dev time for making this and can view it here 

Very nice implementation and idea. You are quickly becoming a puzzle master game creator. These types of games a lot of people cant make or make well but you are making top notch games that I would play on a regular basis.

Awesome, thanks for playing

....I had no idea I could shoot lol. I totally missed that my bad. 

Glad to hear, thanks for playing

Thanks for playing

Good job, thanks for watching

Glad to hear, thanks for playing

thanks for playing

One of my favorites. With some polish and then sound this could be a solid completed game. I love tower defense games and even with just some kenney art I didnt want to stop playing. I played it tonight on my live stream if you want to check it out 

Really liked a lot of things about this. Gives me N64 goldeneye vibes. I played it on my live stream tonight and gave a bunch of feedback if you would like to check it you can here 

I like what you are going for and you are in the right direction, definitely needs sound and more visual feedback for the player but its a great start. I tried it out on my livestream tonight if you would like to see it you can here 

I really like this game, really nice work. I played it on my livestream tonight and you can check it out below for my feedback if you would like to see it 

Great submission, I absolutely love shooting the chimes. Someone below mentioned serious sam vibes and I couldnt agree more. I played it tonight on my livestream if you wanted to check it out for my feedback you can here. 

Had some issues with the controls but good job on completing and submitting a game. I played it tonight on my live stream and you can check it out if you like for my feedback here 

The sound and music fits the style you are going for perfectly, the game itself works like expected and gives me old atari art style vibes. I played it tonight on my livestream briefly if you wanted to check it out for the feedback you can here 

This has a lot of potential, I really like what you are doing here. I didnt get to play it for a long time due to time constraints I had tonight but I played it for a bit on my livestream if you wanted to see my feedback while playing it you can here 

I like what you are going for, needs alot of polish and cleaning up but the concept is sound and I like it. Puzzles and riddles like this can be very fun. Following the gold though I think gets unfair when there are multiple that overlap in the same area theres no real way to follow it. Also a lot of UI issues. I tried it tonight on my live stream if you wanted to see the feedback I had while playing it you can here 

Looks really cool, sucks you guys didnt get to finish but thats how jams can get and its easy to happen. The visuals and audio look amazing. I tried it out for a little bit on my livestream tonight if you wanted to see feedback and reactions I had you can check it out here 

Really impressed with this one, the visuals and game feel are awesome. I played it tonight on my livestream and if you wanted to check it out to see my feedback and reaction you can below 

really great game, visually and playability wise it is awesome. I didnt get to play it as much as I wanted due to time tonight but I played it on my livestream for a while if you wanted to check it out for my impression and feedback you can here 

I really like this one when it gets weird, not to give spoilers but good job. It did end up crashing on me so I didnt get to finish but I like what you are doing with it. I played it tonight on my livestream if you wanted to see it you can here. 

Cool little game, I like the effort you put in to giving the people unique backstories and traits. I played it on my livestream briefly tonight if you wanted to see it for the feedback I had you can check it out here 

Great game, with some little tweaks and polish I think you got a solid game here. I played it on my live stream tonight and if you wanted to see it and my feedback you can check it out here 

Really good game, I like that you modified and made project boost your own. Very nice improvements on it. I played it on my live stream tonight and if you wanted to check it out for the feedback you can see it here 

yeah its always hard to say how those things will impact a games balance and playability until you try it. Shadows sound like a good idea but it could completely change or ruin the gameplay as well.

If all goes well I will be livestreaming all the remaining games that I have not rated yet this evening so I should be getting through it and will rate and comment once I do.

Thanks for playing

I dont think you really need to change the speed or anything on it, it was just slower as I was reading it out loud. I like seeing people using games as an interactive or even not interactive way to tell a story. To the Moon was such an amazing game (if you can really call it a game). If you havent seen it its a rpg maker type game but you dont really have much to do other than move around to control the flow of the story but its such a good story it just sucks you in. Nice work