Nice choice of music, and the sprites are really beautiful. The different types of traps give quite a bit of variety, too.
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Wolf's Revenge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #18 | 4.037 | 4.037 |
Aesthetics | #47 | 4.333 | 4.333 |
Music | #50 | 3.815 | 3.815 |
Sound | #51 | 3.704 | 3.704 |
Theme | #57 | 4.111 | 4.111 |
Overall | #110 | 3.741 | 3.741 |
Fun | #123 | 3.667 | 3.667 |
Mechanics | #242 | 3.259 | 3.259 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
Two people. Me and Rafael Pinheiro (RafaCP : https://rafacp.itch.io/)
Did you use any existing assets? If so, list them below.
Fonts: ("Road Rage" font by Youssef Habchi, "Hello Roti" font by Syafrizal a.k.a. Khurasan, "Holidays Homework" by imagex-fonts) and Music ("Evening Melodrama" Kevin MacLeod (incompetech.com), "Laconic Granny" Kevin MacLeod (incompetech.com), "Le Grand Chase" Kevin MacLeod (incompetech.com), "Moonlight Hall" Kevin MacLeod (incompetech.com))
Comments
The art is adorable and the sound is so funny, I liked it even though I couldn't survive it for long
Nice idea. Great mechanics. Add to my collection of inspiration games.
Short, but a fun game if you like tower defenses, perfect for me because I love Kingdom Rush.
Really liked the art, looks like a cartoon. It was difficult to understand all the items at the start, had to try again a few times, but with ballista and traps I was able to beat the game, didn't even used the tower. The text of the game was a problem for me, the screen was to big for my monitor, so I had to zoom out, this made the text of the game really hard to read.
This was pretty cool, I really like that you made an art based tower defense that WAS NOT grid based. You dont see that very often. I played this one on my youtube and gave my thoughts and feedback if you want to check it out you can. I think if you made some darker lines to distinguish between the path it would make it a bit more clear to see what is going on but this is a great submission well done.
Good concept and fun game! I did have it crash on me a couple times and close the window when choosing the bear trap. Didn't always do it so not sure what caused it.
Using the latest version of Google Chrome and Windows 10. It didn't give any error messages but just closed abruptly. First playthrough I started by selecting the trap hole, then placed the ambush, then when I clicked the bear trap the window just closed. I tried the game again selecting the same exact things in the same order but this time instead of closing, there was a hang after selecting the bear trap for about 2 seconds (I thought it was going to crash again) and then it worked fine for the rest of the game. 3rd Playthrough did the same thing with the same order and had the hang with the bear trap before working just fine and the 4th play I tried selecting different things and it crashed again when selecting the bear trap. I used to beta test so I tried to reproduce it best I could but the crash appeared to be random when trying to access the bear trap but there was a hang when it didn't. Might only be on my system but thought i should let you know. :D
I'm not really a Tower Defence expert - but was hooked on the fun graphics, theme and presentation! :)
Really enjoyed the theme and the idea!
Also LOVED the art. Congrats for creating them and putting into your game so nicely!
Great game, really!
This is so fun and creative! Fits the theme perfectly and I just love the art style, all around awesome job! The sounds and music really make it fun too.
NICE it was really fun to use the different structures. I like how the enemy was auto attacking the structure as well as how the stuff you built attacked them. On top of that everything looked really great and set the atmosphere well.
This was awesome! As others have said, the graphics were very cool! Made me feel like I was playing this in my own notebook while at school or something!
I think if each trap had a little description that gave some detail of how it worked when you hovered over it, that would have helped a lot with knowing what I setting down. I got the hang of it after a few rounds, but it took me a bit to realize that the ambushes were ranged, and didn't expire immediately like the bear traps or the hidden pits.
But I still had a blast with this one! I could definitely see this turning into a full on wave/tower defense with this art style! Great job!
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