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RafaCP

74
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A member registered Sep 28, 2016 · View creator page →

Creator of

Recent community posts

Hello @vendolis, thanks for playing the game and for leaving feedback!
Although the menus require mouse interaction, I'm pretty sure there is controller support for the gameplay portion. Give it a try!

Nice game! Good entry.

Nice game! 

For some reason, the Sacrifice x10 mechanic was not working. Pressing it stopped the music and ultimately didn't compute - I never lost 10 connections of anything. The music started playing again once I pressed anywhere. In fact, it looked like the game was frozen, or as if expecting some input to an interface that never showed.

Really solid entry.

Solid game overall.
The dialogue between Tania and Morello ran a little too long, and I started skipping it.
Congrats on a really interesting game!

I liked the upgrade tree; I ended up buying every upgrade. 

Loved your sense of humor: the death sound, upgrade tooltips, and the music was really addictive. Being able to rotate the flail clockwise or counterclockwise did not make a lot of sense to me - TBH I didn't even move from the starting position. You could have just let the flail rotate automatically, and that would have been just as fun.

Anyway, ended up playing for way longer than I initially expected. Great entry!

Perfect jam game! Hahaha, well done

Nice game! The controls are a bit crazy, but I was able to knock out the monkey. 10/10

Innovative concept! Good game overall. It would be nice if the walker actually followed the terrain. Well done!

One thing that stood out was the amount of content for a one-week Jam game. AI surely has come a long way, especially in narration.

Nice game! I could never find Carmen's fuse box, though...

I tried jumping, and the game shot me up in the air. Took me a good 20 seconds to fall back down again. 10/10

I'm not sure what I'm supposed to do as the game immediately told me I won, but the Rubik's Cube seems to be working, so that's nice!

Wow, now that's a huge game! So many systems at play, a nice tutorial... A few bugs to iron out, but overall, a really interesting game. Great accomplishment!

Hahaha, thanks!

Thanks! I'm glad you liked it!

Thank you for playing and for your feedback!

If you do, make a tutorial and share. I would love to see that too!

Thank you for playing! I'll give you a hint: look for the cemetery. ;)

Thank you for playing and for the feedback! I'm glad you liked it!

It's an Unreal Engine feature that enables fracturing meshes and simulating physics. Here's a link: https://dev.epicgames.com/documentation/en-us/unreal-engine/fracturing-geometry-...

I loved the music. 
It was a surprise to be able to change the camera perspectives! 
Some were hard to control, and I noticed the FPS one had a constant mouse pull to the right.
Nice game overall, congrats!

Thank you for the comment, I'm glad you liked it!

Nice game. 

I was expecting that the enemies would eat each other, too!

A nice entry to the jam. Simple and well-made. It's a fun game!

Thanks for playing and for the nice comment!

Excellent game! Nice story at the beginning, concise art, music, sounds, save system, unlockables, different venues... It's super packed with features! An awesome accomplishment for a game jam, congrats.

Nice entry! I liked the puzzle element when you changed the shape, the graphics, and the fluid movement.

Thanks for the detailed explanation. Being random does give us a clue, we will check it out.

Thanks for playing! 

We have never experienced crashes, it's a fairly standard Godot build with nothing fancy. Can you let me know what is your Browser and OS? Does it give off any error messages? Those could help a lot.

I'm glad you liked it! Thanks for playing!

Thanks for playing!

I'm glad you had fun! Thanks for playing!

Thanks a lot!

I'm glad you had fun! Thanks for playing!

Thanks for playing and for the comments!

Thanks for playing and for the encouragement!

Thanks for playing! Good suggestion!

Thanks for playing!

Thanks for playing!

Thanks to all who complimented the art, it was all hand-drawn. 

It was my first time doing something like this so it means a lot!