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BenTu578 Games

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A member registered Dec 29, 2023 · View creator page →

Creator of

Recent community posts

Thank you for playing 

Thank you for playing. I am glad you enjoyed it. 

Thank you for playing. I do realize that it is laggy, but that is the nature of 3d in browser most of the time. This is my first 3d shooter so I have a lot to learn still. 

Thank you very much for playing. I am glad you liked it. 

Greetings. I just wanted you to know that I was able to use these assets for a game jam game I made called Feed the Fiend.  you can find the link here. https://bentu578.itch.io/feed-the-fiend

Greetings. I just wanted you to know that I was able to use these assets for a game jam game I made called Feed the Fiend.  you can find the link here. https://bentu578.itch.io/feed-the-fiend

Greetings. I just wanted you to know that I was able to use these assets for a game jam game I made called Feed the Fiend.  you can find the link here. https://bentu578.itch.io/feed-the-fiend

Greetings. I just wanted you to know that I was able to use these assets for a game jam game I made called Feed the Fiend.  you can find the link here. https://bentu578.itch.io/feed-the-fiend

Umm, I think I broke it. I was going back from the edge of the world and the bucket got caught and it slingshot and whirled around the crane and would not stop. I took a video of it here. It is not public unless you want me to make it public. I thought you might like a good laugh. to make it do that, I got it hooked on a ledge and kept going in one direction, then when I thought it was far enough, I would go backwards and press the up arrow and eventually it did this. It is best to do it in the middle of nowhere as it hit the land mass when closer to shore. 

Excellent game. I kept clicking on random cards because the round would end and I would still be clicking. It would be great if the cards waited about 2 or 3 seconds before being able to be selected. I liked it though. 

Well done. I was able to beat it with 0 hits on my 3rd try. I am not sure if this was intended, but the first level, you do not need a key, I was able to go through the bars when on dry land on either side. I hope to get better at blender as well so I can produce my own assets like you did. 

It was like the ball landed just to the right of me, it could be my imagination and I was just too close to it. 

Very good. Keep it up. 

Glad to help

Very well done. I did not play it all the way through, but what I played was great. I like the auto restart when hitting water and also I loved the music. 

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Fun game. I was unable to get past the second level as a ball would bounce just to my right and I started over. I do like that it is instant restart when a ball hits. 

Fun game over all. 


Suggestion: I kept wanting to hit space to jump and could not remember to hit "i" all the time. 

Good game. I was able to beat the first level easy, the second level took so VERY precise movement and was very unforgiving. After getting the two cubes on top of each other, If I was not on top of the second cube when the first was big enough, I could not get on the platform(space was not big enough or collision was too big). it took about 15 tries to get it right. I tried the 3rd level about 4 times, and was not sure how to keep the me from pushing the cube off of the bottom obstacle on the right. 

DId you change the resolution in the itch page? You can make that change now and see if that helps, or possibly check the box for full screen. 

Excellent game. 

Interesting game. Once I figured out how it scored. I got up to 42 speed, and 3700ish, then crashed, my avatar disappeared and then went to 0.1 speed. I am not sure what the time to beat is there for. If you could, put the full screen button available or change the settings in the itch page to the proper resolution. I was not able to view the entire screen. One thing I would add is a skip intro button for those of us that played twice or accidently hit the show intro button in settings. 

I did try it in Firefox and it was good. I liked how the plane was flying through the air. 

A few suggestions: Have the score be on top of a graphic that would allow it to show up better. I did not notice the score value until I had about 400 points. 
Have a press and hold for the space bar to grow it much faster instead of having to press it 1000 times to get the score faster. 
I am not sure what angle is needed to decrease health, but it was very extreme. 

Over all, top notch.  

Did you check the box for "SharedArrayBuffer support — (Experimental) This may break parts of the page or your project. Only enable if you know you need it."

Not sure if that will help or not. 

Nice game for your first attempt. I like how you can move the sticky notes around. I accidently found that to be possible. LOL. 

One thing to note, I cannot read what is on the black screen. 

Thank you for playing our game. 

Thank you for playing our game.

Thank you for playing our game. As Patty said, we are working on getting the game better and should have an update after the jam. 

Thank you for playing our game. We are working on some QOL updates including a better way to let you know where you have been. 

Thank you for playing our game. Our Artist and musician worked really hard on the game. 

Thank you for playing our game. We will be working on some quality of life updates to resolve the getting lost issue as well as a few bugs. 

Thank you for playing our game. Please check back after the jam for some bug fixes and QOL updates. 

Thank you for playing our game. Please check back after the jam for an update that resolves some bugs and some QOL updates. 

Thank you for playing our game. Please check back again after the jam for an update that resolves some bugs and some QOL updates. 

Thank you for playing our game. Please check back later after the jam and we will push an update that fixes several bugs and maybe some redesigned puzzles. 

Thank you for playing our game and the great comments. Cow_haze worked hard on the art and Kevinits worked hard on the music. 

Thank you for playing our game. The second flask gives you the ability to push things around with the letter T. We will look into some more challenging puzzles later. 

Thank you for playing. The T is a little buggy, but it is a work in progress.

Thank you for playing. We are looking into a minimap/landmarks for future updates.

Thank you for playing. We will be working on the navigation issue

Currently, we do not have any reset mechanics. Thank you for playing our game. We may put that in somehow.

At the moment, it is just fun to use. Thank you for playing.