Awesome stylish project!
Play game
Touchdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #43 | 3.625 | 3.625 |
Theme | #54 | 3.875 | 3.875 |
Overall | #59 | 3.483 | 3.483 |
Graphics | #87 | 3.625 | 3.625 |
Innovation | #92 | 3.250 | 3.250 |
Audio | #138 | 3.042 | 3.042 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
GitHub repository url
https://github.com/IvanoiuPetrut/touchdown
Comments
You have a README which is great, but you'll need a License file as well (these are two main criteria for open source category). Maybe add some emojis and screenshots to your README to make it a little more interesting. Great job on your repo though.
I enjoy a good full window game by default. I would have the first level much simpler to get the hang of the controls and sensitivity of them. Maybe have the first level as is without the giant rock immediately as you start playing. Add some effects and music and this would be more immersive. Art style is really great and your game nicely fits with the balance theme. Kudos.
Very cool game, even though it might not be the most innovative one. I really like the execution and the pixel art. The gameplay feels really great and on point. Maybe the difficulty in the first few levels could be a bit lower. Especially in a game jam entry, where most people only play for about 5 - 10 min, I think it is super important to make the first few levels super easy, so that people have an early success. I know as the developer these levels might feel super easy for you, because you tested them so many times and you are pretty good at the game by now. However, for us newbies who play it the first time the first 3 levels are already pretty hard.
Congratulations to this very good and very polished entry! Well done.
What a great entry!
Absolutely love the art style and controls - pixelated scenery, those tiny thruster flames… and almost, well, it almost felt like camera shake, but that might have been my imagination lol.
Great excecution/attention to detail, well chosen SFX, really enjoyable to play.
Definitely fits the theme. Had a lot of fun playing this, huge well done!
Good game! I liked the visuals and the gameplay. Wish I had better skills. 😁
Deeply impressed, i kept failing even level 2 but this is because:
....it is equally as hard as original vector-art Lunar Lander by Atari
ngl, this is accurate from someone who played the original
Outstanding.
Gave you an itch follow, if you like what you see on my page consider doing the same
Cheers
--D
The controls feel great! the art is on point! the theme is well implemented! my only negative feedback is that the collisions that triggers the crash lose condition are too unforgiving. When landing if you happen to just touch the rock, then you lose, even if you were going super slow. Great game!
Great use of submission mechanic, I enjoyed playing it.
The landing either is too precise or somewhat bugged but it was very hard to land. Nice work overall!
Lovely execution of balance. I really enjoyed the UI and the effort -
The style is beautiful and the game mechanics are very cool.
One thing I want to state is that (maybe it's an issue with my headphones) the crashing sound effect was really harsh on my ears compared to the UI sound FX so I had trouble with replaying only because of that.
None the less, great game!💖
The game is really cool, simple and fun. It was a bit hard for me to control at first (because I was going too fast), but after that it was pretty easy on the three planets.
Just a small feedback: when choosing a level, the score doesn’t update right away, you have to click another level and come back to see it.
Good and fun game, although level 4 has a pretty brutal difficulty spike XD
It would be great if, when you die in a level, you could just restart it instead of going back to the menu all the time.
Other than that, I think everything else is good—both the music (which might be a bit low) and the graphics.
Great job ^^
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