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Dot's Wicked Garden's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #119 | 3.246 | 3.246 |
Audio | #122 | 3.108 | 3.108 |
Overall | #145 | 3.102 | 3.102 |
Innovation | #152 | 3.046 | 3.046 |
Graphics | #198 | 3.046 | 3.046 |
Theme | #216 | 3.062 | 3.062 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Open Source
GitHub repository url
https://github.com/aksommerville/zerosigma
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Comments
I don’t know how you came up with this concept from the balance theme, but it’s such a nice and creative interpretation! Really good job!
The game is actually really well made, the cut scenes and the back story were really cool. Another thing is the map was really well made but maybe add some difficult that would force players to go all over the map for some secret flowers or something and the customers having different requirements would be really cool or a time system to get them the flowers within a certain period of time. The graphics are really good and enjoyed the music as well. Good entry.
Very fun, got all five and made the perfume!
Solid game! Got to the end. The cut scenes were great, clever to add context and they were funny and sweet. Good job!
This is a really cool game which also looks gorgeous! The cut scenes when you delivered the bouquet are hilarious. I also like the combination of a platformer and the flower theme. The platformer mechanics are also very good including high jumps and wall jumps! To make it a bit more challenging from the beginning, maybe you could add another challenge instead of just going for a high score. For example that customers leave if it takes you too much time to put together the bouquet.
Congratulations to this great entry! Very well done.
Thanks for the review! There actually are two bonus prizes (kind of shoe-horned in at the last minute). One bonus for making 5 valid bouquets without leaving the first screen, and one for doing it without using fastfall, walljump, or teleport.
I like where you’re head’s at, that the different customers ought to introduce unique requirements or bonuses…. will keep that in mind for part 2. ;)
I really like the art style <3
A cute pixel art game I liked the game music and the various game over screens!
Very cute game! I didn't really get how many flowers to be bringing people or why the time mattered, but the movement music sfx and little cutscenes were all very satisfying!
Super cute concept! Loved the graphics and the bouquet delivery animations. Simple, but fun :D
This game had some really nice movement mechanics! I loved the note about the imbalanced bouquet too haha. That being said, I think the theme could have been implemented better, but I did love the flower picking mechanic. I did, unfortunately, find the fetch quest to be a little tedious, but I loved exploring the areas. Your pixel art and sound design are awesome, and I loved how original everything feels. Great work!
This game, while simple, is still very fun to play! Love how the bouquet will reflect which flowers were picked and the small stories after each bouquet. I'd like to echo what Logos said with that it would be fun if different flowers where in different biomes to force the player to explore more, but overall it's a great game! :)
I think there is something wrong with the music since it slow down. I tried the game on Firefox and Mac. First I thought it was an effect of inbalances of the bouquet :)
You’re correct that something’s wrong. But the imbalance is entirely on my end, sorry about that!
Actually I just identified the bug: In the synthesizer, most voices use two oscillators and I’ve only been shutting down one of the pair when notes end. The others pile up and uselessly eat more and more CPU over time. Oops.
Thanks for reporting!
Wow you made a whole quest game! That's awesome! I love your pixel art and sound design!
very fun to play, i liked every level a scene very cool!
very pleasant gameplay!
Really fun. I was confused at the beggining i didn't care for balance of total flowers.
Either way the sourd, animations and mechanics are great
Loved the wall jump mechanic! Super fun and smooth to control, great job!
Nice art, very polished experience!
Cool game! Liked the animation for every buckets too!
I'm amazed by the attention to detail in this game. The bouquet's sprite actually reflecting the exact number AND color of flowers I picked blew my mind.
Thanks for noticing that! I didn’t think anyone would :D