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SnakeCubed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #129 | 3.074 | 3.286 |
Innovation | #174 | 2.940 | 3.143 |
Overall | #322 | 2.432 | 2.600 |
Gameplay | #341 | 2.205 | 2.357 |
Graphics | #359 | 2.205 | 2.357 |
Theme | #391 | 1.737 | 1.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice twist on the snake game, I think this would be very cool in VR (or maybe causing heavy VR-sickness ...hehe)
The game idea is really cool, the only issue is I think the movements are too sensitive maybe making them a little less sensitve and a wall to show theres a collider apart from that pretty good. Enjoyed the music as well.
Cool concept! I found the skybox disorienting, kind of hard to position myself in space because it’s not moving.
Nice vibes with the lofi music and quirky visuals. There was quite a loud noise from time to time which was disturbing.
Helpful glowing indicator when you're approaching a wall, but maybe the wall visual could be seen from a bit further. Like with stronger lines or maybe some particles
Very interesting idea. However, the 'body' obstructs the view making it quite difficult to navigate.
Pretty good idea for a game however I could not control the snake and could not understand how far away the "food" was. It'll help to include a room/skybox to give an idea about the depth.
Another suggestion is to start it off with a tutorial.
Interesting and unique concept. Like other had said, I couldn't control the snake the visuals were hard to see with all those different backgrounds. I think you could improve by getting rid of the photo realistic background and something abstract and match the main graphics, keeping everything consistent.
It's really hard to control the snake. I love the idea, tho. Just needs better execution.
Nice idea, hard to control the snake and i don't get the balance theme connection