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A jam submission

MalfunctionView game page

WARNING!!! ATTRIBUTE MODULE FAILURE!!!
Submitted by Funny Dog (@Funny_Dog_Dev) — 1 day, 3 hours before the deadline
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Malfunction's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#213.8003.800
Graphics#284.0004.000
Audio#553.4333.433
Overall#633.4403.440
Innovation#1353.1003.100
Theme#2552.8672.867

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Challenges

Open Source

GitHub repository url
https://github.com/FunnyDogDev/Malfunction_GameSourceCode

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Comments

Viewing comments 20 to 1 of 25 · Previous page · First page
Submitted(+1)

Nice game, the charged repeating shoot was nice to use. love the 3d aspect when the player rotate. 

Submitted(+1)

The game looks amazing, love the animated title picture of the itch.io site and love what you did with the balance mechanics!

Developer

Thank you~

Submitted(+1)

nice game!

Submitted(+1)

Nice effects. Very fun game. 

Developer(+1)

Thanks! Give it multiple tries—each playthrough delivers a fresh experience!

Submitted(+1)

Nice graphics and gameplay, very fun game. However, I didn’t quite get the connection with the theme.

Developer

Check out the game description below before playing—it'll totally change your experience! 😉

Submitted(+1)

Great game! It has that juice that makes it fun and enjoyable to play. I also really dig the visuals

Deleted post
Submitted(+1)

Absolutely love the graphics!! The concept feels super fresh and creative. I was a little confused at first, but the description was really helpful (should’ve read it sooner, haha). Such a great game!

Developer

Thank you so much for playing and understand my game!

Submitted(+1)

Love it, the game progress is so smooth

Submitted(+1)

i appreciate all the info given in the description, it's really well organized 

Developer

Thank you for checking the instructions before playing—it really helps enhance your experience! Hope you'll give it multiple tries too!

Submitted(+1)

It's a very fun game and you can play it for quite long! I didn't quite understand the balance bar tho, but it's definitely a well made game!

Developer

In the game description, I mentioned that players are randomly assigned 3 attributes per level. The bottom two attributes serve as offset balances (e.g., excessive movement consumes speed, frequent shooting reduces fire rate), while the top attribute functions as 'HP'—meaning any attribute can essentially act as the player's health pool. Unfortunately, I couldn’t implement a proper tutorial due to time constraints, so I had to explain this via text. Still, thank you for playing (and yes, the game actually has an ending)!"

Submitted(+1)

This one of the most engaging concepts I’ve seen so far in the jam; the juice, pixel art, and arena design are on point too. My main suggestion would maybe be to blend in/lighten up the floor patterns a bit, the contrast mixed with how  scattered they are sort of makes it look like they're supposed to do something; that and sometimes them and the wall patterns overlap with the corners of the walls. Hope this gets more attention, God bless :)

Developer(+1)

Thank you so much for playing and for your suggestions! I'll be updating and polishing the game further after the competition ends.

Submitted(+1)

This game is really fun!
I really dig the graphics and audio and the movement felt good to play with.
really good submission! 

Developer

Thank you so much for playing ^_^

Submitted(+1)

Fun game. Nice graphics and good sound. I think the camera is a bit too close.

Developer(+1)

Thank you for playing and feedback~I`ll will make adjustment to it.

Submitted(+1)

It looks very cool and juicy! It took me a while to get used to the UI and I'm still not sure if I understood everything correctly. The game is very fun and polished but it would be nice to have a quick tutorial or more detailed introduction. Pretty nice game overall :)

Developer(+1)

Thank you so much for playing! During development, I considered adding a tutorial, but integrating it seamlessly into the gameplay would have required significantly more time. Using plain text descriptions risked being inconvenient for some players and potentially dampening their interest. So instead, I opted to subtly explain the game mechanics through intuitive cues in the web page.

Submitted(+1)

I like the shooting syteam

Developer

^_^

Submitted(+1)

I like the vfx, the bullets feel really nice, Very juicy. The art is well made and looks really pretty as well.

Developer(+1)

Thank you so much for playing! I just realized the translation software I used completely distorted my original message to you—I sincerely apologize for this.

Submitted

It's completly fine, Thank you for the comment!

Submitted(+1)

It takes a while to get used to, but once you do you can see it's one of the best takes on the "balance" theme. The best part has to be the graphics, specially the player character and enemies with the sprite-stacking effects.

I do have one complaint: the camera focuses too much on the mouse cursor. If you try to run away from an enemy while shooting them, you can barely see where you are going.

Developer(+1)

Thank you very much for your patience in trying it out and understanding my design approach. I will make sensitivity adjustments to the camera follow issue. I really appreciate your playtest and the suggestions you provided.

Submitted(+1)

Fun game, nice shooter! I loved the juiciness you put in the game and in the UI

Developer(+1)

Thank you very much for playing. Indeed, I was still adjusting the UI and music until the very end of the competition.

Viewing comments 20 to 1 of 25 · Previous page · First page