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Alfredo Narvaez

16
Posts
3
Followers
A member registered 57 days ago · View creator page →

Creator of

Recent community posts

Absolutely love the graphics!! The concept feels super fresh and creative. I was a little confused at first, but the description was really helpful (should’ve read it sooner, haha). Such a great game!

Ohh yes definitely!  if you're constantly wiping out enemies, the cooldown won’t really kick in haha! A glowing bar is a super cool idea, I’ll definitely explore that once updates are back on. Thanks so much!!

Thank you so much!! Yes! tried to go for that retro vibe to match the atmosphere lol

Thanks so much for the feedback!! really happy you liked the art style! ✨ Definitely taking note, and I’ll be revisiting some of the mechanics down the line to keep things feeling more upbeat

thank youuu!! 🙌 really appreciate your feedback! I'm glad you found it interesting and that it didn't feel too intense 😅 Will definitely revisit some of the mechanics later on! 

thank you so much!! appreciate your comment! And YES definitely took inspo from RoR! 🙌😅

Thank you so much for your comment! (and for taking the time to play! haha) - Yes! maybe it's not as intuitive, will definitely work on that as an improvement - but corruption has a "cooldown" timing. Every enemy adds +1 to your corruption bar, and a timer starts. If 5 seconds pass, and you have not killed another enemy, it goes down - otherwise it keeps building. Pink crystals/gems also help bring the timer down faster!

Thank you so much for your feedback! 🙌 Really glad you liked the combat style! 

Thanks so much for taking the time to share your thoughts!! 🙌

You're absolutely right, I'm planning to move the skill unlocks to levels 5, 10, and 15 instead of 5, 15, and 20 to make things more dynamic. And yes great catch on the wave counter! that's definitely a bug! 😅 I'll definitely fix it once the GameDevJS 2025 jam re-enables uploads. Keeping track of everything, and really appreciate your feedback!!

Thank you so much!! Really glad you enjoyed the vibe and appreciate you playing and dropping some love!

That's an awesome idea for a new passive skill to unlock! Thanks so much for your feedback and for taking the time to play and share your thoughts!

Thank you! will playtest with firefox more! I’ll look into it as soon as possible and will update the game as soon as the Gamedev.js jam 2025 re-enables uploads. Really appreciate you taking the time to report this!

Thanks a lot for the feedback!
Skills currently unlock at levels 5, 15, and 20 - but we’re planning to shift that to 5, 10, and 15 to make the progression feel more dynamic. Really appreciate you taking the time to share your thoughts!

Thank you! I really appreciate it 

Thank you so much - really glad you liked the mechanics and graphics! 🙌

And wow, awesome catch!! - I appreciate you sharing this!  It's super helpful. I’m prioritizing this and will be working on improving the enemy pathfinding ASAP. Really appreciate you taking the time to share this 😊

Thank you so much for your comment - I really appreciate it! 🙌

I'll definitely look into this. Would you mind sharing a bit more detail about which browser you're using? Thanks again! 🙏