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(+1)

This one of the most engaging concepts I’ve seen so far in the jam; the juice, pixel art, and arena design are on point too. My main suggestion would maybe be to blend in/lighten up the floor patterns a bit, the contrast mixed with how  scattered they are sort of makes it look like they're supposed to do something; that and sometimes them and the wall patterns overlap with the corners of the walls. Hope this gets more attention, God bless :)

(+1)

Thank you so much for playing and for your suggestions! I'll be updating and polishing the game further after the competition ends.