I liked your calming game music! And the cart physics too!
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Home Delivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #66 | 3.448 | 3.448 |
Theme | #88 | 3.621 | 3.621 |
Overall | #182 | 2.966 | 2.966 |
Audio | #218 | 2.724 | 2.724 |
Innovation | #238 | 2.724 | 2.724 |
Graphics | #341 | 2.310 | 2.310 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice! Fun physics that make sense right off the bat, and it works out to be pretty difficult.
Seemed like for most levels, taking it slow was the best strategy. You could add a level of complexity then by scoring on time, so the user is forced to balance safety and speed.
I liked the game's physics system, the smooth controls, and the vehicle's acceleration and deceleration. I think the game implemented the contest theme well. You could improve the graphics and add new mechanics and ideas to the stages in the future; that would make it perfect!
I'd really appreciate it if you could try out my game too, rate it, and share your feedback. It would mean a lot!
Interesting game, I especially liked the game physics and simple levels
Awesome smooth gamplay, backed by a chill music. Nice! Also the handling of the cart seems on point.
Things I would add:
- SoundFX (crashing packages, doorbell when the delivery is done, maybe some kind of (electric?) engine sound for the cart to indicate the current speed, etc.)
- ParticleFX (some optical eyecandy like dirt from the wheels acceleration/braking, smashing packges on the ground shattering into pieces, confetti when the delivery is done
Nevertheless: This is a very great and BALANCED entry! Congrats!
Thanks a ton for this detailed and heartwarming feedback!
Glad you liked the gameplay feel and music — I tried to keep it chill but engaging.
And yep, I totally agree with you on the SFX and ParticleFX — those touches would’ve taken the whole experience to the next level!
I’m definitely planning to polish this game more after the jam, and your suggestions are going straight into my dev notebook. Appreciate you taking the time — means a lot!
Fun game and nice progression, I'll be waiting for the full version ;) Would have liked to have some incentive to move faster, and it seems you can finish some levels even without all the cargo, but the physics-defying wheely-mechanic was really cool!
Really fun game, played all the way to the end, levels were fun and difficulty progression felt just right. Good job!
Interesting concept, fun gameplay and good implementation of the theme
Great job! The gameplay was fun and the idea fits the theme quite well. The game was short and sweet, the controls were smooth, and the levels were pretty well designed. The graphics were a little bit lacking, but minimal graphics is better than bad graphics in my opinion. The audio was nice and relaxing, but I think it restarted every time a new level loaded, which was slightly weird just hearing the opening before the beat drop over and over again. My only main suggestion would be to fix that small issue if you do ever come back to this project, but other than that I think the game is designed quite well.
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