I’m quite late to play but I was curious to come back and check out the judges’ top pick eventually!
Very robust Dungeon Crawler gameplay fundamentals. A bit on the easy side, and equipment quality ramps up unexpectedly fast, but that was appreciated for packing a full experience into a short jam game. Your endgame twist was very cool – I didn’t expect all that extra content in the last couple minutes, including the outdoor map. It made me a lot more invested in your story/world, too.
I found a coin item that said it raised my strength by 5, but I never did figure out how to use it. It wouldn’t equip to any slots and when I passed it between characters, their stats didn’t change. I wonder what that was about…?
Congratulations and best of luck with your next game.
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