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A member registered Apr 09, 2015 · View creator page →

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Thank you, Gianluca! I hope to have more stories in the future!

I’m glad you liked it!

Thanks for reporting that bug. I’ll add it to my list of improvements for the game.

Thank you!

Thanks so much! I’m really glad you loved it :D

Thanks so much!

Thanks for playing it! I’m glad you enjoyed it!

Thank you so much for the generous review! I’m glad you enjoyed it :)

Thanks so much! I’m glad it worked and I hope you enjoy it. And thank you for your donation!


I was able to get the game running on an A500 mini, but not through the regular WHDLoad channel.

I might make a small guide for it, but basically you need to get Aminimiga (free download) and set it up on a USB stick. This creates a working desktop environment. If you then un-archive the game in the Shared hardfolder, the game will show up and is totally playable.

You can download the game for free, so it might be worthwhile to give this a shot.

I’ll look into putting a switch in the next version.

Does it mess with the ability to play? I was under the (possibly mistaken) impression that having the PAL and NTSC versions look the same would be better.

Thanks for the feedback. I’ll see what I can do to make it user selectable.

Thanks Torti for your kind note.

I’m finalizing a new version that has (hopefully) a lot fewer spelling mistakes, but I likely won’t be able to release it until after the holidays.

After I’m 100% sure that the English version is complete and it won’t change anymore, I’ll be looking to translate it in other languages. Two people reached out to help translate to Italian and French. I would love to also have German and would welcome you help if you’re willing to give it. I’d happily put your name in the credits of the game.

Yay! I’m glad you got it working. Sorry it’s so memory hungry :)

Interesting, my testing machine was a PAL A1200 with a TF1230 with the game installed on the CF card.

Is your Amiga PAL or NTSC? (I’m not sure that it should make a difference, but if we can figure out how our systems differ, maybe it will give me an idea of what the issue is) How much chip RAM do you have free when you start the game? NEONnoir is pretty hungry and I believe it can peek at over 1MB. Is it possible that you have some utilities that are eating into it?

Thank you! I’m glad you liked it and that you were able to get the emulator setup to run it!

Wow! I’m floored by your kind words! You’re not alone, I too wish it was longer :D

Thank you!

Thanks again for helping me find this issue. I have a fix that will go live early next week when I’m allowed to upload again.

I’m so sorry the loss of your friend. I’m happy you found each other and created something together you’re both proud of.

I tried running the game on an emulated stock 020 with only 8MB of Fast RAM and the game reported free 3~4MB free Fast RAM during the largest load. The game also pretty much chews through the majority of the 2MB of Chip RAM, if that helps.

Wow, what an ambitious game! I’ve been following in it on the Discord server and it’s truly impressive to see what you accomplished. I’m glad you’re planning on continuing to work on it, it deserves it!

Good job on you first shooter, you really nailed that retro aesthetic!

Great job on the game! You’ve capture that arcade-y feel of “just one more try” and the music is goes along with it really well.

I literally laughed out loud when the music stopped in the moon level

<3 <3 <3 <3

Thanks for playing it! I wish the game could be longer… I needed two more months to make the story I wanted!

Thanks so much!

Thanks for testing that. I need to test the game on an 020, as I just realized my emulator is set to to 040 and my real Amiga is 030. Some fast ram is definitely needed too. Once I figure that out, I’ll update the system requirements.

I got the TF1230 at the same time I got my Amiga from They did an amazing job and I love the machine.

I’ve also posted a “making of” for NEONnoir that you can find here

PS: I checked out The Secret of Middle City and CyberSphere, congrats on the boxed release! I’ll definitely be checking those two game out :)

Is there a Discord server for this jam for the participants to chat and help each other?


Thank you very much for your feedback.

On your 1200, does it always crash in the same place? How far does it get before a crash? I’m wondering if it’s crashing during loading operations. If you’re 1200 a 68020 or has ut been expanded?

I’ve tested the game on a 1200 with Kickstarter 3.2 and a TF 1230 and developed it using WinUAE.

I’m not familiar with next gen Amigas, so I’m not equipped to do a proper evaluation.

I haven’t tried Amiga Forever to emulate the game, but I believe they use an old version of WinUAE, so I wonder if that’s related to the mouse capturing issue.

Thank you, I’m glad you’re liking it!

Thanks for playing the game! I’ve subscribed and followed! :)

I’ve created an installation guide that hopefully you will find helpful. You can find it here.

Hi, I’m sorry that you’re having issues trying to get the game to run. Unfortunately I don’t have a video showing the installation, but I’ve gone and made an installation guide that you can find here. Hopefully it will help you out.

Let me know if that fixes it.

Hi! Thanks for downloading the game!

Since I don’t know know how much experience you have with Amiga emulation, I’ll try to explain things in detail, I hope it doesn’t come across as patronizing.

The game and the assets are in the NEONnoir.lha file in the downloads page. This is like a zip file that was popular on Amiga.

In FS-UAE, you’ll need to set up Amiga 1200 emulation. If this is your first time, I would recommend checking out, he uses a Linux system, but it should be the same for Mac. Basically, you’ll be getting the Amiga ROMs, creating a virtual hard drive, installing the Amiga operating system on it, and you should have a working Amiga. Unfortunately this process take a while to do it it’s your first time. However, you’ll only have to do this once, ever.

Once you have a working Amiga system in FS-UAE, you’ll need to copy the NEONnoir.lha file onto a virtual hard drive. You’ll then need to unpack the game using the lha tool at the command line (inside the Amiga emulator, not on your Mac’s command line) like this “lha x NEONnoir.lha”

Doing that will create a new directory called NEONnoir and it it is the game, double-click it and it should run.

Oh, and you’ll need to make sure you’re emulating an Amiga 1200.

I hope this helps.

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Thank you so much! I’m glad you liked it! And thanks for setting up the page, when I saw it, I lost my mind!

Daisy <3

Thanks so much for you kind words. I was a little afraid about putting her in there, wearing my heart on a sleeve and all that. But people seem to love her just as much as I did :) <3

Thanks! The guy that did the audio for me is phenomenal and I would highly recommend him!

Thanks so much!

Thanks so much for giving it a try :)

Thank you so much :)

Looks like it was a PEBKAC problem, my bad. I wasn’t pushing in the direction while pressing the fire button, I was stopping then pressing fire. I’m going to give that a shot again. Thanks!

Thank you!