Thank you, Gianluca! I hope to have more stories in the future!
steamknight
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Hi!
I was able to get the game running on an A500 mini, but not through the regular WHDLoad channel.
I might make a small guide for it, but basically you need to get Aminimiga (free download) and set it up on a USB stick. This creates a working desktop environment. If you then un-archive the game in the Shared hardfolder, the game will show up and is totally playable.
You can download the game for free, so it might be worthwhile to give this a shot.
Thanks Torti for your kind note.
I’m finalizing a new version that has (hopefully) a lot fewer spelling mistakes, but I likely won’t be able to release it until after the holidays.
After I’m 100% sure that the English version is complete and it won’t change anymore, I’ll be looking to translate it in other languages. Two people reached out to help translate to Italian and French. I would love to also have German and would welcome you help if you’re willing to give it. I’d happily put your name in the credits of the game.
Interesting, my testing machine was a PAL A1200 with a TF1230 with the game installed on the CF card.
Is your Amiga PAL or NTSC? (I’m not sure that it should make a difference, but if we can figure out how our systems differ, maybe it will give me an idea of what the issue is) How much chip RAM do you have free when you start the game? NEONnoir is pretty hungry and I believe it can peek at over 1MB. Is it possible that you have some utilities that are eating into it?
Thanks for testing that. I need to test the game on an 020, as I just realized my emulator is set to to 040 and my real Amiga is 030. Some fast ram is definitely needed too. Once I figure that out, I’ll update the system requirements.
I got the TF1230 at the same time I got my Amiga from retropassion.co.uk. They did an amazing job and I love the machine.
I’ve also posted a “making of” for NEONnoir that you can find here
PS: I checked out The Secret of Middle City and CyberSphere, congrats on the boxed release! I’ll definitely be checking those two game out :)
Thank you very much for your feedback.
On your 1200, does it always crash in the same place? How far does it get before a crash? I’m wondering if it’s crashing during loading operations. If you’re 1200 a 68020 or has ut been expanded?
I’ve tested the game on a 1200 with Kickstarter 3.2 and a TF 1230 and developed it using WinUAE.
I’m not familiar with next gen Amigas, so I’m not equipped to do a proper evaluation.
I haven’t tried Amiga Forever to emulate the game, but I believe they use an old version of WinUAE, so I wonder if that’s related to the mouse capturing issue.
Hi! Thanks for downloading the game!
Since I don’t know know how much experience you have with Amiga emulation, I’ll try to explain things in detail, I hope it doesn’t come across as patronizing.
The game and the assets are in the NEONnoir.lha file in the downloads page. This is like a zip file that was popular on Amiga.
In FS-UAE, you’ll need to set up Amiga 1200 emulation. If this is your first time, I would recommend checking out https://www.youtube.com/watch?v=fq7VUxVKwcA, he uses a Linux system, but it should be the same for Mac. Basically, you’ll be getting the Amiga ROMs, creating a virtual hard drive, installing the Amiga operating system on it, and you should have a working Amiga. Unfortunately this process take a while to do it it’s your first time. However, you’ll only have to do this once, ever.
Once you have a working Amiga system in FS-UAE, you’ll need to copy the NEONnoir.lha file onto a virtual hard drive. You’ll then need to unpack the game using the lha tool at the command line (inside the Amiga emulator, not on your Mac’s command line) like this “lha x NEONnoir.lha”
Doing that will create a new directory called NEONnoir and it it is the game, double-click it and it should run.
Oh, and you’ll need to make sure you’re emulating an Amiga 1200.
I hope this helps.