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Ha! this was fun!

I really dug the monster design in this one. The combat system was cool, and I enjoyed the parry mechanic. I was having a hard time figuring out the right timing for the bat, and I was inconsistent with the other two. But it all clicked with the final boss; he only hit me twice, I think.

Good fun, great job!

Thank you for playing!

Now that I think about it, I should have been a little more careful with the timing of the parry. As others have said, I feel that needs to be improved. I will fix it in the post-jam update.