It makes sense, thanks for the detailed answer.
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Very fun game, thanks.
Just in case, I had to reload after defeating Bobby because nothing happened the first time I beat it, and the same happened after defeating Corruption and after defeating Core.
Thanks for the comment.
The game is very compact and your ragged hobos quickly become heavily armored gods making most fights change from hard to trivial. Only the final fight requires some particularly good (and appropriate) equipment.
Fun game, delivering nice open-world exploration.
The world is well crafted. It's not too small nor too big. Here and there you solve a puzzle, find a more or less hidden new weapon, some water or ammo supplies or some tool unlocking a couple of locked area, dying a lot in the process to radiations, mines and various enemies.
As you find notes and alien artifacts you uncover the story of the world while also uncovering your past and crafting your own story.
The game is fun from start to finish ; note that it is also very stable.
Voidspire Tactics is one of the best RPGs of recent years.
The character system is open and very deep with a lot of useful options, the equipement is well balanced and the crafting system is interesting for once. Every fight is fun from start to finish, with very varied groups of enemies.
Exploration is fluid, the world is fully open with a lot of secret places to discover and monstrous, weird and rewarding hidden bosses.
Very good piece of work.
Very solid RPG. The game is rich in content (you'll probably need more than 40 hours to reach the end) and delivers some particularly interesting exploration.
Character creation and customization are free, the world is open and big, the towns and dungeons all provide their dose of unique characters, key items, tool and/or equipement. Inside combat like outside combat you'll be able to cast spells, sing songs and use tools and consumables. The equipement is varied.
Every character you meet will be involved in your quest one way or another, providing you a new item, spell, song, important keyword or hint which will help you in one of the numerous subquests slowly carrying you to the final goal.
The dialog system is well used, you'll need to ask people the good questions in order to progress through the story. Moreover you'll meet a lot of charming characters and it's pleasant to talk with them.
The game is definitely not easy, it doesn't hold your hand, which is part of its charm. However the mandatory puzzles are logical and you'll certainly reach the end if you take the time to visit the world and pay attention to what people say.
Besides the game is polished, there are a lot of secrets and you'll probably not discover all of them. There are also some nice little things like seasons which change over time, which is not only cosmetic since during winter shallow water turns to ice and is easier to distinguish.
Overall it's a very enjoyable game.