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zooperdan

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A member registered Nov 10, 2017 · View creator page →

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Ah, interesting. I'll think about that. That could potentially be useful yeah.

You mean the current row highlight? It's not possible to disable that.

I'm happy you like it :)

Sorry, but Midi was broken on Linux and Mac but I've fixed that now. I will release an update in a day or two.

Thanks. I added it to the to-do list.

You've got your wish. Check out latest version :)

Great, thanks :)

I've uploaded a Mac version. Please test and report back to my any findings :)

Shift+F1 in latest version :)

The Mac version is currently being tested and if all goes well it will be released in a couple days. :)

Thank you for the video :)

Thank you. I am happy you like it :) 
Every time you complete a trial and return to map the code has changed.

Thank you for mainsplaining Aminet for me :)

Hey :) Thank you for the kind words. Yeah, I hope the source code will be of help to someone wanting to learn some Blitz Basic.

Hey, I'm glad you like it :) I might make this into a full game. Thing is, I have a lot of ideas and projects :D

Why do you say I refuse it? I haven't refused it. I haven't been asked to put it there. It's never even crossed my mind.

Haha, nice one :D

It runs on 1200 and up, even emulators/mister etc, but it might have a ittle bit fast movement than intended.

Thank you :) I look forward to hearing what you make!

I noticed that there is a flag which turns on/off 128kb support. You can control that from protracker.ini

64K_LIMIT=TRUE

I haven't tested this fully so I can't vouch for it.

(2 edits)

Ah! I'll investigate. I tapped into Windows own shell system for detecting modified files (Explorer -> Home -> Activity). It works every time here. Maybe I should try "last created" and instead do "last modified" as a fallback. And perhaps from last used folder as a 3rd fallback? Perhaps put in settings something to let user choose desired behavior.

I like the idea. A way to implement this is to allow user to load extra large samples into a separate sample buffer which is not part of the song data, but available to edit in the sampler, so you can copy/cut, add filters and all that jazz. When module is saved that sample buffer is just ignored.

Hey. I plan on doing a Linux build very soon. I wanted to get the Windows version out first and get some public testing and feedback first.

Yes, it's possible to implement but that defeats the purpose of a tracker. It's important to honor it's heritage, and lots of composers of retro music are used to this way of creating music. If you want bars and blocks there are heaps of great music software available that has it :)

zoopertracker community · Created a new topic General

Anything goes here, but behave!

Suggest feature addition or changes here.

zoopertracker community · Created a new topic Bug reports

Post your bug reports here.

Haha :) I'm happy you like it!

Yeah, which is basically what I do here. I just made a simple front-end for it.

I hope this works for you :) It definitely scratches an itch for me. One I've had a long time.

Not for Amiga this time :D I just uploaded a zip for you! I hope you find it useful. If not, then please tell me why it wasn't :)

I hope you find it useful. If not, please let me know if you have any suggestions or ideas :)

Thank you so much! :D 

https://github.com/superctr/mod2vgm
I have not tried it myself so I can't verify that it works :)

Haha, that already exist if I'm not mistaken :D 

(1 edit)

Thank you for reporting this bug. I fixed it and uploaded a new version just now.

I'm happy you and your son love it :D That makes my day!

Thank you :D I'm happy you like it!

Awesome :) Thank you for the video.

Yes, of course. Go ahead :) Thank you for using it!

Hey. I'm sorry but I lost the domain for that, but it's available here:

https://zoopersoft.com/mcdraw/

I didn't think anyone was using it, so I kinda forgot about it.