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The Grumpy GameDev

494
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A member registered Jul 09, 2014 · View creator page →

Creator of

Recent community posts

No toxic theme.

Golly! You submitted to ALL the jams, didntja?

This was an odd little metaphor.

I kinda liked it tho.

My neighbor is ALSO a war criminal.

I played this game for exactly two reasons.

If you know, you know.

The art was crude.

The controls were clunky.

Especially, the mouse having to be 90 degrees rotated from where the syringe would go was interesting.

I find it noteworthy that you correctly spelled “nuclear”, but then misspelled “incident”.

I regret nothing.

Missing the Toxic theme.

Which means you spam entered a bunch of jams.

Still!

I was entertained.

However, the cats facing away from us with their tails up… well, the tails look like dongs.

Also, with cat facing away from us, I expect the little x. If you know, you know.

Also, look up the term for the @ in Finnish.

All the stars here.

Quite frankly, you had me at the severed ladyhand as cursor.

You doubled down with letting me root through leaves and weird visuals in the testing scene.

Best game ever.

One, I will not be downloading yer powerpoint.

Two, I give you all the stars for having the bravery of submitting a powerpoint to a game jam.

Three, are femcels really a thing? I’d search it up, but I’m concerned about what amazon would then be trying to sell me. You understand.

Love yer metaphor.

So, toxic was not obvious. What was obvious is that you spam entered a bunch of jams. In this case, you get an honest rating, which isn’t great.

Dunno why granny likes fences so much.

Be careful what you wish for.

RIP Ölën Kÿrpä

I am also in!

Be afraid.

Be very afraid.

I make weird games, with dark, grisly, often anatomical humor.

And they are text based.

You’ve been warned.

at least i now have all the facts.

come at me, bro.

(1 edit)

Thanks for engaging with the metaphor.

There are actual commands.

Here’s a couple:

Status?
Quit.

We loves it.

We will also be updating our game throughout the month.

Because I’m making it on my twitch stream.

And these people keep making awful suggestions.

And then I do some of them.

I played the current state of yers (May 1 - Happy Vappu!).

Delightful experience.

Thanks for engaging with the metaphor.

Yer a winner!

I watched portions of the video on my stream today.

I’ll watch the whole thing later, but I was streaming. You understand.

I watched the part until you “got it”, and then skipped towards the end.

Which means you did let satiety slide until health loss occurred.

Here these scant hours before the end of judging, it occurs to me that this game was actually fairly well regarded by those who played it.

Yer the first one who made a mental map, but as the grid is 6x6 it isn’t TOO difficult to do.

Thanks again for engaging.

“Really bad IF” is my favorite They Might Be Giants song!

I put it on the hacknplan.

For those who don’t know, that’s a better trello board that is not yet tainted by being owned by a large company.

Thanks for engaging with the metaphor.

First, stats ARE fun, aren’t they.

I mean, what is more fun than STATS?

Even the name sounds cool… “stats”.

What’s even cooler is that stats is short for statistics.

And what does the word statistics bring to mind?

Stuff like mean, median, and mode.

And standard deviations.

And those other weird buttons on yer calculator in high school that you didn’t have clue one about what they did, but you knew they did something.

NERD BUTTONS, those were.

Kinda like the hyperbolic trig functions.

I mean, what the hell is a hyperbolic sine?

I know what a hyperbolic sign it.

It is a sign that exaggerates.

Stupid math.

Thanks for engaging with the metaphor.

Resting affects Energy.

Thanks for engaging with the metaphor.

Unlike other SPLORR!! metaphors, this time I am trying a pivot to the satiety mechanic: eating food adds to a Stomach stat. Having a positive stat increases Satiety by 1 per move, until Satiety is at maximum, at which point an extra point is added to Health until it is also maximized.

Thanks for engaging with the metaphor!

Have you considered a career in custodial services?

Regarding SFX in my metaphors:

We have two choices: silence and overly repetitive annoying SFX. I chose the former this time.

Thanks for engaging with the metaphor!

Yes, frustrating, ain’t it?

Thanks for engaging with the metaphor.

And lovely to see you, as always.

Thanks for engaging with the metaphor.

Yer welcome, Capn’s carpal tunnel.

#HurtSoGood

Also:

Yes, Bed was too big.

I imagine it’ll infuriate Kordanor endlessly.

And I agree that the UX is very very rough, basically in MVP state and left there.

But really, when you think back to the early days of these games, it wasn’t that uncommon to have an awful UX.

In my case, it wasn’t deliberate, just lazy.

Thanks for engaging with the metaphor.

I was watching the play thru, and early on I have a favorite part early on, where I can hear a rustling of paper.

It brings my heart joy.

So this was a lovely entry.

I acquired the chamomile. Hoping to make some tea later.

Perhaps I shall light the tea.

Then I will put out the lit tea with dew.

I immediately turned off the sounds.

You get all the stars.

I wanted to get cocky with the witch.

It’s been a dry spell.

Thanks for engaging with the metaphor.

Its why we bought graph paper back then.

Well, one of two reasons.

D&D being the other one.

Thanks for engaging with the metaphor.

Its a feature, not a bug.

Thanks for engaging with the metaphor.

And thanks for “getting it”.

I feel seen.

Requiring cognitive offload to an analog recording medium(pencil and paper) was a deliberate choice.

Thanks for engaging with the metaphor.

Thanks for engaging with the metaphor.

Leaving out the minimap was a deliberate choice.

yessir.

I wonder where the Space Pen Is?

More delightfully phallic goodness!

So I don’t do music.

I can fumble my way to foleying or sfxr myself into cheesy sfx, but music. Nope.

Generally, in how I make my games, I only need 4-5 “themes”:

  1. the navigation theme (when yer walking around, pretty chill)
  2. the combat theme (when yer fighting something, pretty tense)
  3. victory theme (you have completed the win condition)
  4. defeat theme (yer dead. usually those very words are on the screen and the theme is playing)
  5. (optional)theme for when mucking about in the ui. in the absence of this one, I just use the navigation theme.

I know that generally there are a lot of music people who want to participate, so here’s a chance to extend yer portfolio.

dammit.

… i’m in.

… but i will be grumpy about it

Who’s BUTTHOLE do you think those are?

The KING is obviously cursed by some sort of multi-dimensional curse laid upon him by the BISHOP.

Yet another reason that he needs a good FLOGGING.

It is on the MENU.

Press TAB, then select USE POTION, then press SPACE.