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Captain Coder

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A member registered Jul 14, 2021 · View creator page →

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Thanks for playing and leaving a comment! I really appreciate it.

Sorry the Valkyrie was too tough. I agree Wall Jump needs some work.

If you ever decide to come back to finish, there is a pacifist way to “defeat” the Valkyrie so you can see the end of the game. Happy to share the hint if you’re interested.

Such a cute and fun game! I found the puzzle combat game a bit confusing initially but after a few matches, it really started to come together (if not a bit too easy). A difficulty setting would have been nice to force me to think a bit harder BUT easy is always good for a jam game.

Thanks for submitting!

Awesome!

I hope you add a high score!

Then we can see who can flip coins the best against rats!

Stats are FUN!

I interacted with a Crate…

I found a dagger!

I disengaged with Features.

I turned left.

I turned left again!

I turned around.

I turned left three more times! Because three lefts make a right.

I found Gorachan’s Justatip Inn!

I disengaged Features! … again…

Gorachan says, “Henlo!”

I found a Rat… rat almost killed me.

I found a Rat tail…

Gorachan would not take tail…

I tried dropping tail… Gorachan not take tail…

Maybe Gorachan want something else…

Move Climb Down…

Fight Rat…

Yer dead!

:(

Ah, this is a good one. I suspect it will always happen if you try to flee in the petting zoo. The game tries to find a random path for you to run in and then animates the running in the world BUT when you are in the Petting Zoo you are not on any map. I suspect there is a null pointer when this occurs.

Thanks for sharing!

I absolutely adored the art in this game! It felt a little bit like a tower defense game which I really enjoyed. I’m looking forward to coming back to this one.

Thank you so much for submitting this to the jam!

You can watch my playthrough here: https://youtu.be/sPyAPn3r1fI

TWIST! I became a dragon! I loved it. Great voice acting work!

You can watch my full playthrough here: https://youtu.be/LgE6OFDONJg

Superb entry! A few tweaks to the audio balance / subtitles would be helpful for me but, it didn’t detract much from the experience.

Sorry I couldn’t help but go to the right! :P

Thanks for making this entry!

You can watch my playthrough here: https://youtu.be/SQmFh5TorxI

An absolute unit of a submission! I am sad that I died on the final boss but I hope to come back and play again.

Great work with this one. A little more onboarding would be helpful but I was able to figure it out!

You can watch my full playthrough here: https://youtu.be/luBq8jB4AT4

A solid little entry! My only real complaint is that the map is so dang big and the combat is too repetitive.

You can watch my playthrough here: https://youtu.be/GK-_ZB9KDBQ

Thanks so much for submitting your game!

10 / 10 would play again!

This game is absolutely perfect (minus some of the bugs). Please, please, please, make a full game… then DM me with the steam page so I can buy it.

Thank you so much for submitting this game!

You can watch my playthrough here: https://youtu.be/ZX8RYdHlUVs

This is my favorite entry so far! I loved every moment of it and am looking forward to coming back to finish it. I played for about an hour and it was an almost perfect entry.

You can watch my full playthrough here: https://youtu.be/IR0Q2Xs2g-8

You have submitted an absolutely perfect dungeon crawler to this jam! I loved every moment of it and it never felt like I was just ready for it to be finished. The perfect length, had all of the common tropes. Just perfect!

Thank you so much for submitting this!

You can find my playthrough here: https://youtu.be/BdQz6Mh-Hvw

I love the concept of this game but it was a bit too monotonous for me to finish. I couldn’t find one of the dirt smudges in the last level OR I missed part of one while I was cleaning it and it made it very difficult to find.

The game itself makes me feel like I’m cleaning up after a hero so great job with that! I just wish I enjoyed cleaning more :P

Thank you so much for creating and submitting this game. You can watch my playthrough here: https://youtu.be/B4p4zzJjqvA

It is a shame the game was bugged on level 3 each time I played it!

I really enjoyed the concept of this one. But, I think the dungeon crawling / grid based movement really limited this game rather than enhancing it or making it more interesting.

That said, I’d pay a few dollars for a solid multiplayer implementation of this game!

Great work.

You can see my playthrough here: https://youtu.be/-6kfAQRDtd0

A very ambitious entry! I enjoyed it thoroughly. My main complaint is that the stun card is way too powerful and I never seemed to get enough money to really upgrade my deck between levels.

A fantastic entry that has a ton of potential. Thank you for sharing it with us.

You can watch my playthrough here: https://youtu.be/xR0Pdz25raw

A really solid RPG Maker Game! I think the combat ramps up a bit faster than I knew how to handle and thus died very quickly in my two attempts. I think adding in a tutorial area at the beginning that eases the player into the mechanics would be helpful. But, I really love what you did. Tons of potential here.

You can watch my playthrough here: https://youtu.be/_qWB54PICPM

Solid entry! Very easy to figure out the casting system. Not sure I ever really figured out what beats what without the book eventually just showing it to me. But, perhaps that was by trial and error.

Thanks for making this! I really enjoyed it.

You can watch my playthrough here: https://youtu.be/0s6r7m4eOU8

https://opengameart.org/content/roguelikerpg-items

https://opengameart.org/content/golden-ui-bigger-than-ever-edition

https://o-lobster.itch.io/

There is an item that you can find that will allow you to jump higher.

Thanks for the feedback! Just a heads up that you can adjust the controls on the settings screen.

Thank you so much for playing, rating, and leaving this great feedback!

We are very happy you enjoyed our entry and it sounds like you figured out the element system which makes me happy. :)

Thank you so much for the kind words! We are glad you enjoyed it.

Thank you so much for taking the time to play our entry all the way to the end!

I do wish I had simplified the combat system to be JUST weapons (or maybe some kind of equipment set?). I have only seen one person discover that switching to the correct armor after an enemy forecast its attack causes it to become vulnerable. Oops! Maybe someday I’ll figure out how to create a fun but simple combat experience :P

Appreciate your feedback!

We are glad you enjoyed it! Thank you so much for playing, rating, and leaving feedback <3

Good question! The bonuses and penalties stack for the “basic” attack on the weapon (but not for the MP abilities). For example, Fire does +50% to Life enemies and Death does +50% to Life enemies – This will add a 2x multiplier to attacks against enemies who have life as their defense. It also will make water enemies immune to the basic attack (-100%).

I hope this makes sense.

In this version of the game, I think it makes most sense to simply stack shards on the same weapon as that reduces the cost of MP attacks giving you heavy damage against the appropriate enemies (e.g. 2 different weapons will cover 80% of enemies)

No, it should show up even if you fled from it. You may need to venture further from the entrance. Monster difficulty has “bands” that are based on the distance from the entrance. If you go further, you will likely get it.

Yes! It really does use FM synth. I started creating a tool to do OPL3 audio after the limited jam in the Fall. Here is the result: https://chipcomposer.com/tracker

The framework I made for this has an API to interact with the library. Originally, I wanted to have dynamic audio (e.g. same combat melody but different instruments depending on the enemy) but I didn’t get that implemented in time for the jam.

But, I had a ton of fun composing all of the music in the tracker / composer I created.

I’m glad you enjoyed it. Thanks for taking the time to play, rate, and comment. Much appreciated!

Big fan of puzzle games like this. It makes me want to create a reverse escape room game! I loved it.

Thanks so much for creating and sharing this with the community.

You can watch my full playthrough here: https://youtu.be/5P8amA40vVQ?si=PnIuVxMaZSgvlPSM&t=8621

This was very fun and nostalgic! Loved the overall look and feel of this one. I loved being able to smash and burn my way through it.

Thank you so much for creating this and sharing it with us!

You can watch my playthrough here: https://youtu.be/5P8amA40vVQ?si=OlzexbkDHNRNeyX2&t=7087

Fantastic little entry! Controls were a little tricky at first but I did get the hang of it after a few tries.

I really enjoyed the implementation of Rock, Paper, Scissors! Great job!

You can watch my playthrough here: https://youtu.be/5P8amA40vVQ?si=ic16nlqj5Fic7Npb&t=5233

No worries! I had a great time. Looking forward to your next entry :)

A solid and classic Dungeon Crawling Experience! What else could you ask for?

Very enjoyable, not too hard, not too easy! Thanks for sharing this with us!

You can watch my full playthrough here: https://youtu.be/5P8amA40vVQ?si=U1pIG3ll4kI8mmk-&t=633

I found a rag, I cleaned a room, I washed a rag, I ate some food. Then, I did it a hundred more times! Maybe even a thousand more times!

My carpal tunnel thanks you.

Goodness! This game was fantastic (even if I had to switch my screen resolution from 4k to 1080p). Sprites were phenomenal, environments were well thought out, and the combat mechanic was not too difficult to figure out.

Overall a fantastic experience!

Thank you for creating and sharing this with us!

You can watch my full playthrough here: https://youtu.be/-QgbMMvMiKg

Really nice ambience / horror vibes in this one!

The card mechanic was confusing initially because I think the combat is bugged and it seems the bonuses to “next attack” do not work. I did end up making it through to what I believe was the final encounter before the game crashed.

I loved that switching between weapons changed the deck! Very cool idea.

I think I would love a fully functioning version of a game like this.

Great job. Thanks for sharing it with us!

You can watch my playthrough here: https://youtu.be/F0IEHn3F9lM

A solid RPG Maker entry. It could use a little love with custom assets / enemy balance. Because it is using stock assets, it looks almost identical to a couple entries I’ve seen in other game jams.

Game play wise, explanations were nice and it was good to have the ability to swap controls.

Given that the cost of items in the store is so high, it would be great if enemies dropped more gold. I’m not sure it is possible to grind enough to upgrade the whole team.

I did make it to the Crimson Dragon using the smoke bombs but it was impossible to beat it.

Thanks for creating and submitting this!

You can watch my playthrough here: https://youtu.be/pleAHHxOcH4

One of my favorite entries so far! This had me laughing out loud like a madman.

Thank you so much for creating this and sharing it with us. You can watch my full playthrough here: https://youtu.be/L6QCcPRZpfw