Neat little game, though my hand definitely felt it by the time I finished xD Everything was pretty intuitive except for what the middle upgrade was. My best guess is that it's crit damage or crit chance? There was a level up perk for crit too, though it wasn't clear if it was damage or rate (or both) either. An addition to the stat block would be helpful in clearing things up there. Either way, keep up the good work!
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Sanctify the Wicked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #11 | 3.286 | 3.286 |
Polish | #12 | 3.214 | 3.214 |
Theme interpretation | #13 | 3.286 | 3.286 |
Overall | #13 | 3.179 | 3.179 |
Gameplay | #20 | 2.929 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
fun little game, simple but effective and I kinda like the artstyle, I couldn't get past round 21 though
Submitted
DUNGEON CLICKER!!The ameliorations are great.
Some sort of auto-attack on enemies would be great.
Submitted
Idle VillageThis is a fun entry. The graphics were a bit simple, but they got the point across - very retro feel. I feel as though the scaling was a bit challenging as the monsters felt to never let up, but at the end of the day, the core idea was really strong. I wish there was some background music - just find something free and throw it on a loop :3
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