The community is going to vote on your game. If they think it's not a great fit, they'll vote accordingly.
drahmen
Creator of
Recent community posts
it's a solo jam, so it's really 100% solo. If you're on our discord server, people typically share video clips which would naturally be getting early feedback from anything you share. Assets are all to be made by yourself unless you have existing assets you can use (sound packs you've previously purchased, art you've made, etc.) Gen AI assets are not allowed.
The 'framework' style code you've listed there, specifically, is fine. We dont want to beat developers up if they've already implemented a character controller 20 times. The focus is really on making cool things and having fun.
That was a really fun little experience. I did forget I had to press 'brew' and took damage quite a few times, but still managed to win :D
It was a bit hard to build up goo early on, and I wish the indicators were a little clearer, but once I understood how it was presented, it wasn't too bad. Overall fun little title!
The turning for the movement combined with the overall slower movespeed made for a bit of a clunkier game feel. The core mechanic is an interesting twist on the established genre, but the precision required within the glyphs themselves were probably a little too precise.
Interesting concept overall.






