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The aesthetic in this game is one of the best I’ve seen! However, the darkness made the game unplayable at times. I wish the player had a small light that allowed them to see their own tile.

Unfortunately, I became stuck in a wall and restarted the game to get stuck in a wall again. I think it may be related to running in combat. Or perhaps receiving an encounter while switching maps?

I would love to see a post jam version of this.

If you would like to watch my playthrough, you can find it here: https://youtu.be/hHr9D2aedfs?si=H2es9xpWJnP9dc7w&t=15200

I'm glad you enjoyed our game! We didn't add a flashlight since we hid some hallways in the dark and the flashlight would basically shut down that part of the puzzle solving. 

Like for example you'd have no way of knowing where to find the Laboratory data if you went to the Lab Deck with the lights off. We are going to tweak the lighting a bit to make it more forgiving though! 

Yeah, there's a bug that misaligns you with the map grid, happens when your Dungeon Crawler movement code is homemade and needs tweaking lol. I need to go through the code and figure it out, we've seen it on our side too :s.

Thanks a lot for the feedback!