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What did you accomplish during the jam?

A topic by Stephcraft created Sep 11, 2019 Views: 448 Replies: 13
Viewing posts 1 to 12
Submitted (1 edit)

I made this animation to represent what I have accomplished during the Community Game Jam.

What did you accomplish during the jam?


You can play my game here: https://stephcraft.itch.io/void :D

Submitted

Looks cool!

I learned a lot about unity and coding overall!

It was great to create and finish an original game myself.

Submitted

I made my first RTS prototype. Never thought I could make one but gave it a try in jam. Hopefully I'll be able to add more value to the game later on :-)

https://itch.io/jam/cgj/rate/477096


Submitted

How many c# classes did you have to code for your game? I'm curious to know :D

Submitted

I made 2-3  at that time. wanted to keep things simple. I participated in Extra Credit Game Jam and hence had roughly 4 days at max :-)

Submitted

I made my first jam game: a simple puzzle game similar in story to portal in 2d! Had a lot of fun. I also made a bunch of bugs haha! https://lilnarwhal.itch.io/differentiation-game

Submitted

I also made my first game for a game jam! https://mironco.itch.io/escape-rooms-with-the-narrator

Submitted

I created tons of cool looking particles and challenged myself to make a gamejam game at most limited time possible (so just nights). Was fun.

Submitted

Learned to use Animator to do UI animatiosn + how EventSystem works for menu stuff. Mostly that. I also used Singletons to manage Upgrades and Enemy Wave logic :D 

Submitted

Learn a lot about Unity2D, i knew nothing about it before starting the jam, just made somethings in 3D. And also made my first completed game hehe. Also i got more aquainted with the Unity API . I just need to train more the parts that don't envolve coding, because i'm a programmer so i try to run away from most of the things that i need to use the unity interface, like animations and some other things hehe.

Submitted

This was my first ever time participating in a Game Jam and I managed to complete my game..I learnt many things along the way

Submitted

I use Unity tons but the "newer" features have been something I've ignored for years. This jam forced me to learn Unity's mixer system, 2D skeletal animation/rigging, navmesh generation, Cinemachine, and the new timeline features.   All huge parts of the Unity engine I wasn't using in my daily workflow are now things I can start implementing on a regular basis. I really disliked the theme but ironically this was one of the most productive jams I've done.

Thanks for the great question!


Submitted (2 edits)

This was my first actually finished game and game jam. I've experimented with animations combat system, enemy behavior and dialogue system. I learned to manage my time (kind of (had to sacrifice music and final scene)) and made some friends. It was a very exciting experience. I cannot wait for the next game jam. (ps: You can check ot my gamehttps://andrei-piatra.itch.io/liar-game )

I made this :D https://itch.io/jam/cgj/rate/477084 Yours was way better