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What did you accomplish during the jam?

A topic by Stephcraft created Sep 11, 2019 Views: 213 Replies: 13
Viewing posts 1 to 12
Submitted (1 edit) (+1)

I made this animation to represent what I have accomplished during the Community Game Jam.

What did you accomplish during the jam?


You can play my game here: https://stephcraft.itch.io/void :D

Submitted(+1)

Looks cool!

I learned a lot about unity and coding overall!

It was great to create and finish an original game myself.

Submitted(+1)

I made my first RTS prototype. Never thought I could make one but gave it a try in jam. Hopefully I'll be able to add more value to the game later on :-)

https://itch.io/jam/cgj/rate/477096


Submitted

How many c# classes did you have to code for your game? I'm curious to know :D

Submitted

I made 2-3  at that time. wanted to keep things simple. I participated in Extra Credit Game Jam and hence had roughly 4 days at max :-)

Submitted(+1)

I made my first jam game: a simple puzzle game similar in story to portal in 2d! Had a lot of fun. I also made a bunch of bugs haha! https://lilnarwhal.itch.io/differentiation-game

Submitted(+1)

I also made my first game for a game jam! https://mironco.itch.io/escape-rooms-with-the-narrator

Submitted(+1)

I created tons of cool looking particles and challenged myself to make a gamejam game at most limited time possible (so just nights). Was fun.

Submitted(+1)

Learned to use Animator to do UI animatiosn + how EventSystem works for menu stuff. Mostly that. I also used Singletons to manage Upgrades and Enemy Wave logic :D 

Submitted(+2)

Learn a lot about Unity2D, i knew nothing about it before starting the jam, just made somethings in 3D. And also made my first completed game hehe. Also i got more aquainted with the Unity API . I just need to train more the parts that don't envolve coding, because i'm a programmer so i try to run away from most of the things that i need to use the unity interface, like animations and some other things hehe.

Submitted(+2)

This was my first ever time participating in a Game Jam and I managed to complete my game..I learnt many things along the way

Submitted(+1)

I use Unity tons but the "newer" features have been something I've ignored for years. This jam forced me to learn Unity's mixer system, 2D skeletal animation/rigging, navmesh generation, Cinemachine, and the new timeline features.   All huge parts of the Unity engine I wasn't using in my daily workflow are now things I can start implementing on a regular basis. I really disliked the theme but ironically this was one of the most productive jams I've done.

Thanks for the great question!


Submitted (2 edits) (+1)

This was my first actually finished game and game jam. I've experimented with animations combat system, enemy behavior and dialogue system. I learned to manage my time (kind of (had to sacrifice music and final scene)) and made some friends. It was a very exciting experience. I cannot wait for the next game jam. (ps: You can check ot my gamehttps://andrei-piatra.itch.io/liar-game )

Submitted(+1)

I made this :D https://itch.io/jam/cgj/rate/477084 Yours was way better