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A jam submission

My Little LightView game page

My little light is a short platforming experience made for brackeys 2021.1 game jam.
Submitted by ThatOneUnityDev — 11 minutes, 27 seconds before the deadline
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My Little Light's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#84.6074.607
Audio#963.7503.750
Overall#1073.7563.756
Game Design#1673.7503.750
Fun#2043.6433.643
Theme#3433.6793.679
Innovation#5983.1073.107

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
A lone character battles his demons, but with his little light by his side, he has the strength to overcome them.

Did you write all the code yourself and made all the assets from scratch?
yes! All but the bg music, which was made by someone who wishes to be anonymous.

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted(+1)

The graphics and audio go very well together! The demons were actually scary at times! The environment also looks amazing with the fogs and lighting!

The controls were not responsive at times (but it is understandable because it was made in a week!). If you wish to continue working on the game after the jam, I would suggest perfecting the platforming controls first but other than that,

Great job!

Developer(+1)

Thank you so much for checking it out! I am really sorry to hear they weren't responsive, as everything is snappy on my end. But of course it will vary system to system. I think the major issue is I was using an outdated version of unity, and alot of the packages used in this project were still in experimental for me. This has also led to reports of major inconsistencies and frame loss aswell. Upon updating the engine, I hope I will have more success guarenting consistent results, thank you very much for your feedback as I had yet to hear of issues with the controls, but most of all, thank you for playing! :)

Submitted(+1)

The visuals are stunning and the audio fits so nicely, may I ask how you did the fog and lighting I attempted something similar with my game but scraped it because it wouldn't work

Developer

Thank you so much! The lighting is a combination of semi transparent bg sprites, layer orders, and glow effects using the soft round brush in photoshop directly on the sprites. Also by using Unity's 2D renderer, I was able to add 2D lights, which further enhance the glows I made. The fog was a wispy cloud  I drew in photoshop being spawned via particle system. The settings on the particle system were size over lifetime, and color over lifetime. The result made the fog spawn in small and transparent, grow to a reasonable size while slowly becoming semi-transparent, and finally it would go transparent again, and despawn.  I just started a youtube channel about 2 weeks ago, and since everybody has been commenting on how nice the game looks, i'm thinking the next video I will show how to make a similar environment. 

Submitted(+1)

wow, I didn't expect this much info, thank you so much

Developer

No problem! If you run into problems, you can contact me on here, or the brackeys discord. Always happy to help someone who is willing to learn :) 

Submitted(+1)

Wow, firstly our game has is kind a similar! Very glad to see such kind of game. Artstyle is super. Small details amazing, that blue flowers and red, and everything these small details, that make game looks beatiful. Characters and animation, great!
Great work!

Developer

Thank you so much! I'm really glad you enjoyed it :)

Submitted(+1)

This was so much fun to play! Thankyou for sharing it with us^-^

Developer

Thank you for playing it :)

Submitted(+1)

The art style is amazing and cute fits into the game theme perfectly. I played it trough start to finish and enjoyed every aspect of it, tough some times the white cute puff tends to bug sometimes when she jump but other than that an awesome game! 

Developer

Thank you so much! "White cute puff" is so wholesome, it should become her official name :)

Submitted(+1)

Very cute game, and I love the spooky theme going on. The monster designs were the best part of the game for me, and I really like how they get faster and chase you if you get too close. The flying one was especially very spooky. I'm most impressed with the AI though, coding a platforming AI that worked in the span of a week probably wasn't easy.

One thing I would've done is made the music track longer, or add different music for different sections. It does get repetitive listening to the same chords over and over again. The AI is also a little funky at times, sometimes it doesn't follow you even on really short steps. I would have also added a restart button. I know the green pools serve as a way to kill yourself and reset, but I actually trapped myself with the big blocks at one point and had to restart the whole game.

Overall, great game and sweet graphics. You created a very pretty environment, and I'm glad I got to play through it to the end.

Developer

Thank you so much! While playing your game, I could definitely see a resemblance to ours, which made me happy someone else had the same idea :) .. Yes the two major things that ate at my time was the AI and cutscenes, I really wish I had more time to refine both of them!

I totally agree with the music track! I had asked the composer for a loopable track, but it was slightly shorter than expected. If it wasn't for the time constraint I'm sure he could have made it longer, or made multiple to fix that issue. Thank you so much for letting me know you got stuck, if you can remember, do you mind telling me what part?

Thank you so much for your feedback and trying it out, it really means a lot :)

Submitted
Here, the player cannot jump onto the platform or through the tiny gap between the block and the platform. The blocks also become too heavy to push, leaving the player trapped.
Developer

Thank you so much for taking the time to recreate it. I will definitely have to move that wall on the left closer so the block must be against the wall in order to get up there. I'm sure you figured out that was the intended way things were supposed to play out. Thank you again! 

Submitted(+1)

Wow, great visual! I like the dark atmosphere in games (and tried to make same in my game) and this sound design is cool!

Developer

Thank you so much :)

Submitted(+1)

Awesome everything pretty much. Great work, amazing to see what can be done in a short time with the right people. Thanks!

Developer(+1)

Thank you so much for streaming our game, I really appreciate the kind words and the feedback I received :)

Submitted(+1)

The visuals are absolutely stunning, one of the best I've seen during this jam. The gameplay was interesting as well. I especially like the block puzzles. Sometimes I had issues with the white character not following and the loading zones not working immediately (even though I had both characters inside them). The one big downside  was performance. The game ran around 20 frames per second for me on average. While I don't have the most high-end PC, it isn't a potato, either and usually, it handles games of this level of complexity without issues.

Developer

Thank you so much for playing! I have heard about the performance issues, which doesn't make sense, because it ran at a solid baseline of 250fps in the unity profiler. As you said there isn't anything all to complex running , so I think the performance issues are because i'm using an older version of unity with the 2D renderer. So if I were to update unity and build, it would likely fix the issues! But thank you for letting me know that your pc is actually half way decent, I wasn't sure how bad the performance issue actually was, and I will update once the jam is over. :) 

Submitted(+1)

This is stunning! I’m sad to see that it doesn’t have more ratings yet. This is all the best parts of the vibes of Limbo and Hollow Knight and also its own unique feel. A lot of the world gives me the impression of being underwater and I found myself just stopping to admire all the intricate details you put into the world. Really great work. I got stuck in a section that I wasn’t sure how to proceed, I wasn’t sure if I was missing something or if the AI was unable to follow me up some steps for some reason, but I want to go back later and try to figure that out. Thank you for sharing this!

Here’s my game if you’d like to give it a play.

Developer (1 edit)

Thank you so much for checking it out! I'm really glad you enjoyed it, and it is very flattering to be compared to the likes of limbo and hollow knight! It could have been the ai, but as a tip, she can't jump as high as you, which requires you to solve some puzzles, so it could have been that as well. Thank you again for your kind words, I have checked out your game, and left you a comment :) 

Submitted(+1)

STELLAR visuals and audio, very good game overall

Submitted(+1)

Incredible work!
Beautiful designs, fun gameplay, good music, and very nice visual story telling.
This was probably my favorite submission so far.
Really don't know what else to say other than amazing job!
-r

Developer

Thank you so much for checking it out! It really means a lot! :)

Submitted(+1)

Really cool game this, very well thought out with the art style and the freaky monsters chasing you faster when they see you, great job! 

https://itch.io/jam/brackeys-5/rate/928598

Developer

Thank you so much :)

Submitted(+1)

Im so sad that I don't have a strong enough machine to play this at 60fps but I saw enough to say that this is a winning material! Perfect visuals, the music creates a lasting atmosphere and the world is very pretty. Would love to see this evolve into a full length game with some optimization settings.

Developer

I think it's because i'm using the 2D renderer on an outdated version of unity. I'm sure if I update, it will run a lot better! :) .. Thank you so much for checking it out, and the kind words! I really appreciate it! :)

Submitted(+1)

Absolutely gorgeous, and incredibly fleshed out for a weeks worth of work. Some very solid game design in there too. In one of the lengthier levels where you start going the opposite direction I got confused for a second on where to go and then I immediately saw a flower pop up on a hill and it led me to the exit. So many nice touches, the contrast in the bright character vs the dark world is fantastic. Amazing work. 

Developer

Haha, thank you so much! It was a weeks worth of struggling, so i'm really glad you enjoyed it! :)

Submitted(+1)

Awesome game! Really well put together and nicely polished - one of the best I've played yet :D

Developer

Thank you so much! :)

Submitted(+1)

it's beautiful game, nice graphics, music is good, "Two players that need each other to progress" well yes... but I am not sure about the theme, great game GL!

Developer

Haha, thank you! I updated the theme details, to better explain it! 

(+1)

This game is Amazing. Has a HollowKnight Vibes

Nice polish though.

If you have some minutes you can just pass by here : https://itch.io/jam/brackeys-5/rate/923455

And you can rate us as we did on yours! Really Helps!


Developer

Thank you :) .. yeah for sure!

(+1)

The game is addictive! I hope there is a level save, I just left. 

Everything is beautiful and atmospheric)

Developer(+1)

Thank you for playing our game! Unfortunately there isn't, but once you know the puzzles its completable in about 10-20 mins :)

Viewing comments 20 to 1 of 26 · Previous page · First page