Loved the art. The game was very unique, especially the take on the theme. Good job!
Could you please play and rate my game as well?
Criteria | Rank | Score* | Raw Score |
Graphics | #42 | 4.381 | 4.381 |
Overall | #101 | 3.794 | 3.794 |
Audio | #118 | 3.714 | 3.714 |
Game Design | #178 | 3.762 | 3.762 |
Fun | #203 | 3.619 | 3.619 |
Innovation | #234 | 3.571 | 3.571 |
Theme | #321 | 3.714 | 3.714 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You can rewind the odometer on the cars.
And the setting itself, time-wise... it's 1993, in Estonia. (Re-)Wind back time!
Did you write most of the code yourself and made all the assets from scratch?
Yes.
Used Unity, some public libraries and tiny bits of self-written library code.
Assets drawn/recorded ourselves.
Loved the art. The game was very unique, especially the take on the theme. Good job!
Could you please play and rate my game as well?
I really like the graphics and thought it was a really cool original take on the theme! Very interesting!
With a bit more polish could definitely be a nice niche indie game. Great job!
Weird game. But enjoyable. I feel bad for the guys I cheat with the odometer lol.
Made 320.... buck? $? Money.
Also love the credits part. Good game!
That was great fun, really good writing - I'm going to go play it again now to find out more about the mysterious woman asking for the "big man" :D
I like that there are choices you can make. It was rather fun to intentionally sabotage the business. It was an immersive experience since you have different customers and even slow days. The graphics are great and even better that they're originally made by the team. Great job!
Good graphics, good astethics, good sound effects, good music, good dialogue with text nicely spaced out but poor design. It was very hard for me to understand what was happening and for someone who doesn't drive cars I didn't really understand what to do with the odometer, I wish there was more explanation in what was happening, and there is no real rewinding in the game
Game Design: 2/5
Fun: 3/5
Innovation: 4/5
Theme: 1/5
Graphics: 5/5
Audio: 5/5
Thanks for trying it out and for all the good words! The story definitely ended up more of a āloose collection of storiesā instead of one cohesive, sequential thing and that is not ideal, perhaps, haha. Weāll think of ways to maybe tutorialize the odometer more, even a single line from the characters could helpā¦
Interesting experience, I like the clever idea of rewinding odometers :)
-5/5 Counting game is pretty much impossible to beat
Not entire sure what the game supposed to do, I mean its quite fun interacts with the folks but it feels like it was trying to tell an incomplete story about... Car dealership? Corruption? A bygone era? Can't really tell you what the story is about
Overall pretty fun little game but the narrative feels incomplete
I agree, counting game is way too difficult - as a programmer, Iām only used to 1-s and 0-s, none of this ā2 3 4 5ā business.
Totally fair criticism. We had grand ideas of a story of course, but didnāt have a clear outline for it and so it doesnāt really ācome togetherā in that sense. So we kind of decided āah, a slice-of-lifeā thing is fine too, and to just try our best to make the individual interactions fun but not really connected.
So - agreed. Glad you still found it fun though :)
Loved it! You really found an interesting way to use the theme :) Hope to see that developed into a game later!
This is soo cool, the counting game is my new GOTY. Would love to see a full game like this, it reminds me of Jalopy somehow.
Very glad to hear you enjoyed it! You know, I was originally planning to make the counting game go up to - are you ready for this ? - ten! Thatās right, 10, the big 1-0. Iād love to make it into a full gameā¦ you mean the counting game, right?
Jalopy definitely has that same vibe in some, sounds like a good connection to make :)
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