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A jam submission

Black DieView game page

Small spooky dice deck-building game
Submitted by Bobbi Burrs, WobbleBlast — 49 minutes, 18 seconds before the deadline
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Black Die's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1453.7193.719
Overall#1593.7313.731
Theme#1873.8253.825
Visuals#2244.1234.123
Innovation#2333.5793.579
Gameplay#3193.4913.491
Enjoyment#3353.6493.649

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You gamble your soul for gold.

What code and assets did you not make from scratch during the jam (if any)?
Wood texture, skeleton 3D model, crown icon, fonts.

How many people worked on the game?
2

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Comments

Viewing comments 50 to 31 of 50 · Next page · Last page
Submitted(+2)

I like the effect of this dice spinning!

Submitted(+2)

Really well-executed concept! The presentation is strong, especially the eerie audio and moody visuals. Would love to see this expanded post-jam!

Submitted(+2)

My luck is so baaad lol. But I enjoyed the game a lot! Visuals and audio were great. Really well done!

Submitted(+2)

Very interesting mechanic, I really enjoyed this and it reminded me of Inscryption a lot. Visuals were exceedingly well made and satisfying to roll the die, put me in a loop of buying rerolls and Hitting. Cool luck and strategy blend. Well done!

Submitted(+2)

I really enjoyed this entry! After a few rolls I got how the gameplay was supposed to be played and went to risk away my life!! I really liked that you have to strategise when to spend gold and your rerolls in order to win! the odds are well balanced as well and the gambling aspect of it is just as much fun!

Visuals are top as well! The eerie atmosphere gives more stakes to the gameplay!

Great entry! I could see this as a full release! ✨✨💪🎉😊

Submitted(+2)

I didn't win a single one, but the game is really fun!

Submitted(+2)

The games looks really polished and really good! I also like the deck-building system!

Submitted(+2)

This is very polished. Even just rolling the die looks and sounds great. You did a wonderful job on everything. I think this is a very creative idea, and I had fun playing it. I think getting 3 skulls should make you lose immediately instead of only losing a turn, and maybe rerolls are too cheap, but that didn't take away from this being a great game.

Submitted(+2)

The rules seemed daunting at first but once I actually got into it, it was really easy to pick up and enjoy! For a dice game, I really enjoyed how much strategy there was. The atmosphere was great, the sounds were satisfying, and the game felt well balanced. The only thing that I stumbled with was how the new dice offers were represented. When I first saw the hexagon, I wasn't entirely sure what I was looking at and got confused. It didn't take too long to realize it was just showing all the sides of the dice but I did pass a few offers not understanding what it was. Maybe a different way of representing all the sides or more hints in the UI could help but that's far from a game-breaking issue. Really enjoyed this, great job!

Developer(+1)

Many thanks for the valuable feedback and for playing our game! I'm happy you enjoyed your time with it. 100% agree with you, the onboarding is a bit rough and the UI wasn't really designed, but more "slapped" onto the existing prototype. Those are definitely notes worth working on.

Submitted(+2)

Played 9 rounds and was like 'the house always wins'. ☠️ Then I diced two 👑 on the first 2 turns of the 10th round not getting another one...but jokes on the house...I had 22 rerolls! 👑👑👑 I get to keep my soul and post this review...lucky you. 😜 Very intense and fun game. The only thing I'd recommend is maybe adding a variety of dice options in the shop between rounds. Good job. 🙌

Developer(+1)

I loved the storytelling! Thank you so much for playing and the kind words. The game can definitely use some more content, hopefully there are a few design low hanging fruits we can pick.

Cheers

Submitted(+2)

Fun entry with some gorgeous art and strong sound design that does exactly what it sets out to do. I really enjoyed it, nice work!

Developer(+1)

Your words are so kind, thank you!

Submitted(+2)

First off, love the occult vibe.  The eerie background and otherworldly whispers sell the premise that I'm dabbling in some unholy powers.  Things were rendering a bit dim on my monitor, and so I thought the skeleton outline was supposed to be a glowing demonic sigil of some sort until I popped back to the game page and saw what it was a bit more clearly.  It didn't impede gameplay at all, so no biggie.

Gameplay had fantastic "risk it for the biscuit" mechanics.  I stumbled around for a few turns before starting to intuit the impact of various roll and purchase choices.  At first I had wondered why I would bother going for a dice with only skulls and rerolls.  Playing a bit longer answers that question: rolling from your bag does not expend rerolls and you are likely to need to stockpile them in order to hit three crowns.  The reroll bank, as a whole, adds a lot here.  You really need to question whether you are going to start burning rerolls to try to push your skull count down and make a safety buffer for your next roll or whether you should just call the round a wash and save them for next time.  After getting burned in some of the early turns, I pretty much avoided risking a third skull whenever I was given the choice. I did end up purchasing a dice pair at one point and rolling straight into a bust, which was kind of funny.  Seemed perfectly in line with the lawful evil vibes of the soul-gambling skele-demon.

Very fun!  The mechanics all fit together harmoniously.

Developer

Wow, I very much appreciate the kind words and the detailed feedback. You really got most of the nuances there, with rerolls being central element as they have different value based on the expected value of the die they're used on and they allow to play larger bags by mitigating skulls and can also be used to refresh the shop. At the same time, you need a good deal of them if going for a high score and therefore a last turn win!

Submitted(+2)

Really solid work! The atmosphere is awesome and the art looks amazing. I tried to get to a 100 coins but forgot on the last turn and spent it all on rerolls to win XD

Developer

Many thanks for playing the game! 100 is an amazing score, anything above 80 makes for a pretty good run. I know the pain of forgetting about crowns, highlighting the last turn is on the todo list.

By the way I love your profile pic.

Submitted(+2)

I spent several tries to understand what was going on in the game, but I didn’t get tired. I figured out the strategy to win—and did it. Nice game!

Developer(+1)

Congrats on the win and thank you!

Submitted(+2)

The atmosphere is great! I didn't understand the strategy right away, but I completed it on the second try. Of course, I was often lucky with the skulls)

I like the concept of the game. Simple, but interesting. I would like to see what the game would look like if they finished everything they planned!

Developer

Thank you for playing!

Submitted(+2)

Great game! It took me a minute to understand, but once you get it, it's very fun to try to see how far you can get.  The pixelness + glow + sounds makes it very satisfying to throw the dice! I made it in 7 turns :)

Developer

Glad you enjoyed, thank you!

Submitted(+2)

Wow wow and wow This is might be the most interesting concept I played in this Jam! I'm really like the idea and unique gameloop.
In my opinion only one thing this game lacks is more of this game!>

I will mention it took me some time to figure out what was cubes in bag,
I think it will be really nice to point that this is sides of cubes with some other visual tips.
Not sure tho what exactly can show it easily :'(

But I really enjoyed playing your game, definitely subed for some updates!>

Developer(+1)

Thanks a lot for the kind message! We already have a few changes planned to smooth things out. I think I have a solution solution for explaining the die preview in particular. Your feedback is greatly appreciated!

Submitted(+2)

Incredible atmosphere! The audio and art fit together really well. I think some skeleton animation would add even more to the experience. In terms of gameplay, I was getting frustrated with my luck, but I managed to get the crowns at the very end, which was satisfying. I do wish there were more ways to influence the outcome of the die, but it was enjoyable nonetheless. Great submission!

Developer

Thank you! We wish we could've so much more with the skeleton. Congrats on getting the win!

Submitted(+2)

Quite cool and idea, the art is pretty cool. Though I will say that I did find a bit confusing how to play, eventually I understood. I feel an small tutorial could work, as after I understood how it works, I started to have more fun in it, though still, it needs more stuff I feel, as my strategy was to get 3 dices with a crown, and just throw everything and reroll until I win. With more depth added, this can really be a good strategy game.


Overall pretty cool game, great potential.

Developer(+1)

Many thanks for playing and for the kind words! I definitely agree with you, the onboarding is rough. We had to make many cuts. An interactive tutorial would definitely be great, but it was expensive time wise. There is a complete guide hidden behind a "read more" button when you open the quick guide. Getting a win is indeed very achievable, I recommend trying to play for a high score should you feel like coming back to it. Our current record stands at 104! It might possibly reveal the depth you felt lacking.

Submitted(+2)

Really liked the game, it was just a little hard to get into, because the mechanics were a bit hard to get by just what was written. Creative way of making a game, tho.

Developer

Thank you! Hopefully you managed to understand later.

Viewing comments 50 to 31 of 50 · Next page · Last page