It's wild to think that in the span of 7 days, 1000 new games were designed, developed, and released all at the same time from all over the world and for just about every genre. The amount of creativity (and stress) required to make this happen not just every year for scream jam but for the dozens of other jams as well is insane. I hope that everyone enjoyed themselves and got plenty of sleep once the crunch ended (I know I'm still catching up)!
If you're interested in playing a retro 3D platformer, I'm always welcome to feedback https://null-builds.itch.io/specterrier