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The Boys

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A member registered Oct 02, 2020 · View creator page →

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Clean pixel art and a nice touch with parallax backdrop. Would be cool to see what interesting mechanics you could include within the "Bohnny Javo" Universe :)

Lmao yeah better late than never I guess :) We actually took inspiration from some of those simple mobile games from back in the day but added some wacky physics and merging, glad you liked it!

Appreciate it! :D

Thanks you! We enjoyed making it and adding a little bit of a wacky twist to the physics and game overall :)

Thanks for the kind words, glad you enjoyed!

Yeah! We had it so that each type of slime cat would have it's own slightly different movement and physics attributes. We didn't want to explain too much so we design some levels to showcase these differences intuitively.
Yeah, the music was very last minute and the sound effects are actually present but wayyy too low lmao, thanks for the feedback!

Yea, we didn't have much time to go back and improve the inconsistent physics but we though it added some wonky and fun behaviour in places, thanks!

You're pretty cool and a unique little character! 
Also thanks :)

Thanks for the detailed feedback, the goal we had in mind is to get required types/elements of slime (cats) into the goal pen which we displayed on the top right of each level. We opted out of text descriptions to keep a simpler experience and design overall where players would have to use their intuition and a few tries of figuring out the main mechanic to really get going!
Also yeah, some levels were simpler as we kinda put them together last minute, we had just enough time to get a somewhat working build with all the basic mechanics we wanted to display.

Thanks for the kind words and feedback, we will consider it all for our next games :)

Thank you so much for the comment! So happy to hear you enjoyed:) 

Yeah could definitely use some adjustments in that regard. Thank you for your kind comment :)

Thank you very much for your kind comment:)

The electric and water ones create a storm slime which makes it go through objects and also move unpredictably, very hard to control (but definitely way too hard for the purpose of the puzzles). Thank you for the feedback and the kind comment:)

Absolutely agree, hopefully you had fun experimenting still! Thank you for the kind comment:)

thank u appreciate the kind comment:)

Thank you for the feedback:)

Thank you for the comment:) Hint: a certain part of the room reveals a path when you beat the pong part. It's the way forward.

It was very difficult given the size of the assets.

Seriously one of the most polished and detailed games I've played on itch. Lovely work <3

Thanks for the kind words friend 

Thanks for the feedback! Unfortunately we didn't have enough time throughout the week to improve the game much or balance it as much as we had hoped, but we learned a lot for the next one :)

Incredible level of polish in such a short time, feels great to play, really smooth.

Love the different options and the music. Well done!

Crazy level of art and polish, very relaxing.
Love the music, good job!

Thank you, means a lot! 
Yeah, for sure there are some bugs and edge cases we couldn't consider in time for the jam, thanks for the heads up, we might revisit the project later again :)

Thank you for playing and for your acknowledgements of the features we worked on :). Glad you enjoyed and thank you again for your kind comment

Totally agree that it could be a little easier. Thank you for playing and glad you enjoyed and collected some fishies:)

Thank you for the kind comment. Very glad you enjoyed:)

So glad you found it as whimsical as we did and glad to hear you enjoyed the game:) The team thanks you for the kind comment <3

Glad you enjoyed! Not sure how mouse controls would feel but definitely worth considering, thank you for the comment.:)

So glad to hear that you enjoyed it and played it for as long as you did! The control scheme could use some improvements for sure but glad you enjoyed anyways. Thank you for your kind comment.:)

Nice game, loved the idea! CPU is too overpowered though I was only able to win him once :(

Nice and fun game. Took me a while to understanding the crafting menu, but nonetheless pretty amazing for a game jam!

Nice game and a pretty good variety in puzzles. Well done!

Nice game, really liked the variety of soldiers you had and the amount of upgrades! Keeps you playing for a while.

Thanks a lot for the feedback and we're glad you found it entertaining. Also, great job on nearly finishing the whole Fishipedia! As per your feedback, we're definitely going to try to balance stuff a bit when the jam ends. Thank you so much for playing!

Nice game, it was fun. I really liked the feedback you had on everything, be it the invulnerability flashing with an audio cue when it is about to run out, or the spikes and flame slightly going up before being activated. Even the tutorial was pretty well executed and you had a variety of rooms. Those little details are tough to add in a game jam, specially when you're working alone. I played it until the end, great job! 

Nice game, loved the art. I see the risk you need to take destroying your tower to build defenses, but I think you need something to do when your tower no longer has any segments to destroy. Other than that, well done!

This was very nice. I found myself playing this for a while and the way audio got progressively faster was amazing. I just hoped there was a way to toggle off the flashlight to preserve battery whenever I was still near the surface. Great job, fun game!

Nice work, and a decent variety in enemies!

Cute art, glad mario could see the moon. Well done on the lightning as well! Despite this being a very short game, it is nice that you've done this alone. Great work!