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Alejfire

117
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6
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3
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7
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A member registered Apr 10, 2019 · View creator page →

Creator of

Recent community posts

That last level crushed me

Good job with the original idea for this game. Tower defense is always fun, and I like how you can make your next wave harder to get a better reward

Amazing job, this game is fun. I love the creativity for all the weapons and the idea of having an objective while trying to survive the enemies. 

Thanks for making it!

Thank you very much!

The grapple mechanic was great! I also really like how the game looks, and overall had a lot of fun. I did get stuck on one side of the map, but maybe there was a way to get out that I didn't realize. I also recommend changing the key for the graple into something other than E since it's a bit hard to press E while moving with A and D. Either way, this was a fun game.

My poor rat couldn't find a fourth cheese and died of hunger. Really fun game! I love the rat animations and had fun finding cheese.

Great job making this in Kaplay. This is a clean version of Blackjack with fitting music. I had fun betting 6000 and losing it all at once. Good job on this game

This is some pretty good pinball. I really like that you can shake the machine and that you can have multiple balls and hit things to increase your time limit. The game looks good and sounds good too, and is pretty fun. The ball got stuck a few times, and shaking it didn't work, but other than that the gameplay is great

Thank you so much. Undertale is the reason I first got motivated to make games so I love hearing that. Thank you very much for trying my game.

This is very polished. Even just rolling the die looks and sounds great. You did a wonderful job on everything. I think this is a very creative idea, and I had fun playing it. I think getting 3 skulls should make you lose immediately instead of only losing a turn, and maybe rerolls are too cheap, but that didn't take away from this being a great game.

Thank you so much for your comment. I completely agree and it will be the first thing I add after the jam. Thank you so much for playing

Great submission. I was surprised by the random events and that each faction had different maximum rolls. I think those are great ideas. The music is very fitting for the game and I found it decently challenging. I think that the random scorpions appearing in territories I already had conquered happened a bit too often, but either way this is a great submission to the jam

Won so many of the levels with a photo finish, this was really fun! Also very unique and a great take on the theme. The game looks great and sounds great. I think the way the music changes when you are slow, charging up, and boosted is great and added a lot to my enjoyment of the game. The only thing this game needs is a timer to keep track of how fast you can beat a level. I can see this being really fun in larger tracks with multiple opponents as well. There are so many things that could be added to such a great idea like this, you could even have ways to stop your opponents from advancing while you solve puzzles. All of this is to really emphasize that I love the idea for this game and that I had a lot of fun playing it, great job!

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Great game! I beat it after 211 deaths. It was very difficult but not unfair. I am impressed by the idea for the game. I haven't seen it done before, and I was also surprised by your good level design. I think you did a great job with this game, and the only thing it really lacks is some audio. Great job regardless.

Good game! I think this is one of the more innovative takes on the theme. I like the idea that to get more wood, you need to leave the fire, but the further you are, the greater the risk of dying from the cold. The sound effects and music sometimes stopped playing but I had fun playing this game. Great job!

Oh wow, I don't know how I didn't realize this. I think I was looking at things that were too far away. I figured out I could grasp the ground, but couldn't figure out how to get to high places. Could definitely get the hang of it with more time. Great game guys

Thank you for trying out the game, I am sorry if it was frustrating to play. I plan on expanding the game and adding checkpoints as well as a way to restart quickly. Thank you very much for your comment.

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Delightful game. The art is adorable and I had a great time completing it. The only thing is that it doesn't seem to have audio and it is a bit short, however, it was very enjoyable. Thank you for making it.

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This game is great, I seriously had a smile on my face through out most of it. Though I will say I spent an absurd amount of time on the last level and I was starting to lose my sanity. I still had fun though and visually the game is gorgeous as well as having really fitting music.

Great game, I had a ton of fun even though I don't normally enjoy these types of puzzle games. It really helps that the game is very relaxing, it doesn't seem to want you to get mad at the puzzles, it has an undo button and the level design is great! It is also amazing that everything was done for the jam and I am impressed by how nice the menus look and by the music and sound effects. The only thing is that I think it doesn't really have much to do with the theme, however seriously great game!

My best score was 88, I just barely made it back to checkout.

Thank you very much for your comment! I am really glad you enjoyed the game

The easiest 5 star audio rating ever. When the menu theme changed into the game theme smoothly I lost my mind, not only that but it was a cover specifically made for this game jam, wow. It is also incredible that the game had a complete settings menu, as well as a main menu and a well made tutorial. Incredible job. The only thing is that I think it isn't too obvious what things you are supposed to grapple from or how you are supposed to get into places, I also think 60 seconds is too little time to explore and come back at the same time. Regardless, incredible job.

Very fun game. You made some really good levels for this game that made it very fun to play. I also think that betting the gingerbread man's limbs to get more points is very creative. I aboslutely love the animation when you walk and the overall look of the game and I also think that you chose music that fits really well and that the game has really good sound effects. I do think that there should be more motivation to gain more points but that is the only thing. Great job!

Thanks to you for making it!

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I spent a very long amount of time trying to clear the full board until I finally did it with like 57 levels of the first and third powerup. Very satisfying and extremely addictive game, I enjoyed it. It looks great, and it made me really want to see how much I could mine. The only thing is that there isn't much risk. Maybe there could be bombs that look like biscuits and you aren't allowed to touch them, or something like that. Regardless, it was very enjoyable, great job!

I thought I had finally beaten the game, only to realize there was a second level. I tried really hard, but I quit once I had started from the beginning for the second time after making it to the second level. This game looks great visually. I like that the levels look distinctive from one another, and I also like the posters around the level. I was definitely very motivated to get better, and it was great seeing the progress I was making. I do think that most of the time I was mad at the game instead of at myself for making a mistake. Maybe that's the point of a rage game, though. Great job with this submission

Thank you very much. I originally wanted to include a death screen where the hero would receive a letter from the princess, which would motivate them to try again. However, I crammed too many things in on the last day and didn't have time for that. I will definitely look into it if I expand the game later. Thank you for your comment. I will absolutely check out your game the moment I have time.

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Fun game! I managed to beat it on my third attempt. It is very satisfying to play and I was really trying my very best to win that double boss fight. Great job making this game and I hope that you keep making more games if that is what you want to do.

Great job completing this game.  This is the best score I could get, I had fun getting it!. Only thing is that I think the player shrinks way too quickly and that the players starts off being too tiny. The best strategy I found was to wait a long time without losing so that the map got filled with squares, and I could get a lot of them at once. Good job on this submission.

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Great job on everything. I was going to complain about the kick being on the E key, and then realized the game had full keybind customization! That is seriously impressive, not to mention the game was really polished and fun. The only problem is that it felt like it took too long to beat a level, and the upgrades to damage didn't feel very substantial. But absolutely great game. My favorite thing to do was standing in a mountain of bats and spamming throws.

Great game! Love the visuals, and this has to be one of the most original ideas I've seen yet. I like the level tree that lets you pick what you want to do, and I had fun playing. Managed to finish the game on my second try. The only thing is that it might be too easy, as I didn't really feel the need to get many upgrades. However, I did have a close call on my second run, so maybe I just got a bit lucky. Great game.

Definitely the first thing I would add. Thank you very much for your comment

Good job making this game. I was surprised the game had a wall jump and a sprint button and I found the music quite fun and fitting.

Loved the sound effects and visual style of this game. Shooting felt satisfying, and the in between levels was scary. Betting money to save your own life was very interesting, and overall, this game really surprised me. The only thing is that I didn't fully understand if shooting on the beat was changing anything; it always said "Perfect" when hitting enemies. Still, great entry for this game jam.

I managed to beat it! The art is great, and I really like the color scheme. The control scheme with the arrow keys while using S to throw was a little unusual for me and sometimes I would block an enemy attack and think I could keep moving, only to find that the enemy explosion hitbox was still going. I think you showed some interesting ideas, though, and I really like the mechanic of throwing the shield and returning. Needing to not have the shield to jump higher was also really smart and led to some very risky situations.

Thanks for letting me know. I noticed that once, but thought it wouldn't happen again. Thank you very much for your feedback

Thank you so much. I'm thinking about later on making this a mobile game with a lot more polish and content. Thank you very much for playing.

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Ambitions are what it's all about, good luck!