That last level crushed me
Alejfire
Creator of
Recent community posts
The grapple mechanic was great! I also really like how the game looks, and overall had a lot of fun. I did get stuck on one side of the map, but maybe there was a way to get out that I didn't realize. I also recommend changing the key for the graple into something other than E since it's a bit hard to press E while moving with A and D. Either way, this was a fun game.
This is some pretty good pinball. I really like that you can shake the machine and that you can have multiple balls and hit things to increase your time limit. The game looks good and sounds good too, and is pretty fun. The ball got stuck a few times, and shaking it didn't work, but other than that the gameplay is great
This is very polished. Even just rolling the die looks and sounds great. You did a wonderful job on everything. I think this is a very creative idea, and I had fun playing it. I think getting 3 skulls should make you lose immediately instead of only losing a turn, and maybe rerolls are too cheap, but that didn't take away from this being a great game.
Great submission. I was surprised by the random events and that each faction had different maximum rolls. I think those are great ideas. The music is very fitting for the game and I found it decently challenging. I think that the random scorpions appearing in territories I already had conquered happened a bit too often, but either way this is a great submission to the jam
Won so many of the levels with a photo finish, this was really fun! Also very unique and a great take on the theme. The game looks great and sounds great. I think the way the music changes when you are slow, charging up, and boosted is great and added a lot to my enjoyment of the game. The only thing this game needs is a timer to keep track of how fast you can beat a level. I can see this being really fun in larger tracks with multiple opponents as well. There are so many things that could be added to such a great idea like this, you could even have ways to stop your opponents from advancing while you solve puzzles. All of this is to really emphasize that I love the idea for this game and that I had a lot of fun playing it, great job!
Great game! I beat it after 211 deaths. It was very difficult but not unfair. I am impressed by the idea for the game. I haven't seen it done before, and I was also surprised by your good level design. I think you did a great job with this game, and the only thing it really lacks is some audio. Great job regardless.
Good game! I think this is one of the more innovative takes on the theme. I like the idea that to get more wood, you need to leave the fire, but the further you are, the greater the risk of dying from the cold. The sound effects and music sometimes stopped playing but I had fun playing this game. Great job!
Great game, I had a ton of fun even though I don't normally enjoy these types of puzzle games. It really helps that the game is very relaxing, it doesn't seem to want you to get mad at the puzzles, it has an undo button and the level design is great! It is also amazing that everything was done for the jam and I am impressed by how nice the menus look and by the music and sound effects. The only thing is that I think it doesn't really have much to do with the theme, however seriously great game!
The easiest 5 star audio rating ever. When the menu theme changed into the game theme smoothly I lost my mind, not only that but it was a cover specifically made for this game jam, wow. It is also incredible that the game had a complete settings menu, as well as a main menu and a well made tutorial. Incredible job. The only thing is that I think it isn't too obvious what things you are supposed to grapple from or how you are supposed to get into places, I also think 60 seconds is too little time to explore and come back at the same time. Regardless, incredible job.
Very fun game. You made some really good levels for this game that made it very fun to play. I also think that betting the gingerbread man's limbs to get more points is very creative. I aboslutely love the animation when you walk and the overall look of the game and I also think that you chose music that fits really well and that the game has really good sound effects. I do think that there should be more motivation to gain more points but that is the only thing. Great job!
I spent a very long amount of time trying to clear the full board until I finally did it with like 57 levels of the first and third powerup. Very satisfying and extremely addictive game, I enjoyed it. It looks great, and it made me really want to see how much I could mine. The only thing is that there isn't much risk. Maybe there could be bombs that look like biscuits and you aren't allowed to touch them, or something like that. Regardless, it was very enjoyable, great job!
I thought I had finally beaten the game, only to realize there was a second level. I tried really hard, but I quit once I had started from the beginning for the second time after making it to the second level. This game looks great visually. I like that the levels look distinctive from one another, and I also like the posters around the level. I was definitely very motivated to get better, and it was great seeing the progress I was making. I do think that most of the time I was mad at the game instead of at myself for making a mistake. Maybe that's the point of a rage game, though. Great job with this submission
Thank you very much. I originally wanted to include a death screen where the hero would receive a letter from the princess, which would motivate them to try again. However, I crammed too many things in on the last day and didn't have time for that. I will definitely look into it if I expand the game later. Thank you for your comment. I will absolutely check out your game the moment I have time.
Great job completing this game. This is the best score I could get, I had fun getting it!. Only thing is that I think the player shrinks way too quickly and that the players starts off being too tiny. The best strategy I found was to wait a long time without losing so that the map got filled with squares, and I could get a lot of them at once. Good job on this submission.
Great job on everything. I was going to complain about the kick being on the E key, and then realized the game had full keybind customization! That is seriously impressive, not to mention the game was really polished and fun. The only problem is that it felt like it took too long to beat a level, and the upgrades to damage didn't feel very substantial. But absolutely great game. My favorite thing to do was standing in a mountain of bats and spamming throws.
Great game! Love the visuals, and this has to be one of the most original ideas I've seen yet. I like the level tree that lets you pick what you want to do, and I had fun playing. Managed to finish the game on my second try. The only thing is that it might be too easy, as I didn't really feel the need to get many upgrades. However, I did have a close call on my second run, so maybe I just got a bit lucky. Great game.
Loved the sound effects and visual style of this game. Shooting felt satisfying, and the in between levels was scary. Betting money to save your own life was very interesting, and overall, this game really surprised me. The only thing is that I didn't fully understand if shooting on the beat was changing anything; it always said "Perfect" when hitting enemies. Still, great entry for this game jam.
I managed to beat it! The art is great, and I really like the color scheme. The control scheme with the arrow keys while using S to throw was a little unusual for me and sometimes I would block an enemy attack and think I could keep moving, only to find that the enemy explosion hitbox was still going. I think you showed some interesting ideas, though, and I really like the mechanic of throwing the shield and returning. Needing to not have the shield to jump higher was also really smart and led to some very risky situations.



