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Reqwient Team

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A member registered Apr 23, 2024 · View creator page →

Creator of

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Hi, Tech Artist here,
Thank you very much for such nice feedback!>

As you can tell we had some time issues and probably the biggest was Balance.
So no worries about dieing too much (every dev died like 300 times before beating wall).
If you revisit the game before the end of jam, feel free to use Spam of Attack Button bug, just to get an idea what content is in game!

About chests yes and yes, they were planned as loot storages, but Scope Creep was an issue haha.

I'm really glad you enjoyed our little experience:3

Thank you very much for the review!
I'm glad to hear you enjoyed our game!

Honestly, as you can tell, balance was the main issue in our game haha:'>
And thanks for really nice idea!

Thank you for review <333
We really appreciate such Warm words!

I believe you will check our future projects as well <3

Wow wow and wow This is might be the most interesting concept I played in this Jam! I'm really like the idea and unique gameloop.
In my opinion only one thing this game lacks is more of this game!>

I will mention it took me some time to figure out what was cubes in bag,
I think it will be really nice to point that this is sides of cubes with some other visual tips.
Not sure tho what exactly can show it easily :'(

But I really enjoyed playing your game, definitely subed for some updates!>

Hey, Tech Artist here!
Thank you very much for your review <333

As you can tell, we had 🔥big plans in our heads🔥
Sadly, we didn't get time to implement all the planned content:<
Even chests were planned to be interactable!
And most of the bugs wasn't fixed cuz of the same issue:<

But we really appreciate feedback, it's really nice to hear warm words!>

P.S. As a guy who did all shaders, I'm so glad you mention Gates Effect🤩 <3

I'm giving you a challenge, try to beat wall enemy in our game!

Heads or Tails: Biscuit & Milk Edition

That is so sad you had this issue:<
We were using Unreal for the First Time, so probably we messed up somewhere in settings :(

But anyway thank you for review!<3

(2 edits)

Привіт Друже!
Honestly, we were trying to kill each other that hard that in day 3 our programmer's laptop blow up (actually real event)
But If you would have a chance, definitely give a try to work with team, that is so much fun!>

Thanks for review <3

I think our game take it in both senses!
And made a great job having Real Biscuit on top of extremely Risky Coin Toss Mechanics!
<3

Hahaha, no worries, It was definitely our design mistake!
But this is important to mention to make Better Games together!>

Thank you for your feedback <3

<333

Thank you very much for playing <3
I will absolutely agree that we made the game a bit tooo... hard😅
But unfortunately, it's too late to balance things better :<

Thank you a lot for such a sweet feedback <333

Thank you mate a lot for such nice feedback!>
We were planning to hide the dagger!
But cuz of lack of time we switch priorities, and now I see what the problem it gave ahhaha!

Btw, did you get to the point of Wall enemy? LMAO



P.S.: I'm glad to see you again, I'm dev of Concrete Tweet from GMTK this year :>
I will definitely give a try to your game as well <3

Hey try our game it's our first project in UE 5!>
Head or Tails - Biscuit & Milk Edition
Rate our game <3

(1 edit)

Tech Artist here , I love you so much gab. XoXo

I'm sorry I already got accepted in team(
I'm really sorry mate, I believe you will find fire ass team as well!>

(2 edits)

Hey guys, if you still need any team members:>,
I'm programmer + VFX designer. I'm happy to work on some pretty shaders or particle systems as well (every game need a pretty effects),
U can check my last game to have some idea:>
I used to make some code systems as well, which I will never use again, but can focus on technical art style.
(Btw game dev student, I believe you are using Unity o-o)

(1 edit)

Lovely to see you continue working!) Good luck with your game:>

And to be honest I think it will be really usefull to have a look at color theory,
it not that much hard, but it will benefit a lot!
I will extremely appreciate some more soft palet colors<3

For some reason, I still can't make a jump at 7th level(
I'm so currious what will be after it🥹

I really appreciate it <333

That is not a game that is master piece...
I just can't believe we live at the same planet.

Wow and wow I wasn't expecting this implementation of loop. That is such a small idea, but how much fear it gave me. I really like the concept of everything became worse and worse.
The estethics is really nice.
Audio by itself already  10/5

Thanks for feedback!
We are planning to add some types of checkpoints to make falls less frustrating.

We were short on time and forgot to add kill zone as well😅
I believe you will revisit our project in the future <3

Is seven level possible? For some reason I can't make a jump for spikes even with full powered jump, I have a feeling that this could be a problem with frame rate calculations if it's a case to solve the level.
Apart from it, the idea is interesting, and I had some fun trying to solve the puzzles haha:>

That is fire, I really enjoy this story and the feeling of emptiness in every ending is really making it even better. This is a fascinating way to implement loop idea

Thank you so much for feedback!<3

I'm so glad you enjoyed our small (big) experience:>
That is blessing to hear :3
We definitely will revisit the design of our locations,
everything was made in a big haste with a lot of stuff just cut out,
so I absolutely agree with your point.

If you have a chance to answer,
did you realize the path, what was shown with lights?
We spot that a lot of players find it really not clear.

Thank you very much for review <3

I guess now it's clear why I was a bit shocked how similar concepts of our games:>

Thank you for the review!
It's definitely more a test of limits for artstyle, 
but anyway, really appreciate your feedback!
We will take a bigger look at recognizability of surroundings!

Even that games wasn't working for me at all(
Even this few times I heard the beat,
it was amazing, I so much love this idea.
That zoom loop effect is really nice fit in the theme as well!!

I'm sorry I might sound crazy,
but I can't find a downloadable version,

are you planning to make upload it after jam?

That was amazing oh my god, I so much enjoyed it,
I was so much scared by a monster haha it was really cool!
I'm so glad to see someone who made a horror as well!

I will extremely appreciate it if you will check my game as well!)
That so much cool seeing someone as well implementing concrete brutalist style!

Wow, this game is funny, hahaa
I really like the idea!
To be honest, this game is so hard🥹
I will definitely prefer easier mode with just a bit less speed.
But this is really cuteeee (I love cats, I love sushi!!!) :>

I will really appreciate if you will check our game as well!<3

Lovely Game!
I really enjoyed playing it!

I like this game that was funny experience,
as a first jam, that's totally a success!!
I like a meaning behind:>
I am bit sucks at platformers so it takes me 50-70 attempts to beat Zeus temple haahah.

I would appreciate it if you will have a look at our game as well!:>

Тільки зрозумів, що землячка.
Дуже радий бачити тут наших людей.
З мене підписка Ж>

Thank you for review <3
I am really glad you liked that idea as well!
We were thinking to play more with pallets to tell a story more🔥🔥🔥

Thanks for review!)
We would take it in mind for future!
I will agree that we did a poor job at explanation,
technically feeling of confusing, frustration and unknown was a part of meaningless loop what game offer:>
Anyway thanks for playing <3

This concept is extremely sick,
I will really love some horror-like ambience, haha.
I would definitely ask to make some kind of tutorial because it's extremely hard Lmao.
Anyway nice idea!:>

I will appreciate it if you will try our game<3

Idk why, but itch says your page is suspicious a bit scary to try haha