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A jam submission

Castle HeistView game page

a 2d movement game about pulling of a heist
Submitted by grizzy games (@Grizzlygamess) — 53 minutes, 53 seconds before the deadline
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Castle Heist's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#704.3754.375
Gameplay#1123.7713.771
Innovation#1833.7083.708
Enjoyment#1853.7923.792
Overall#2093.6223.622
Audio#6363.1043.104
Theme#8122.9792.979

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
When the player grabs the treasure, unexpected things happen

What code and assets did you not make from scratch during the jam (if any)?
Sound effects are not mine, the rest is made during the jam

How many people worked on the game?
1

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Comments

Viewing comments 37 to 18 of 37 · Next page · Last page
Submitted(+1)

I liked the mechanics and good pixel art

Developer

thanks for playing!

Submitted

Laser sound is a bit annoying after some time of playing but overall it's a cool game!

Developer

thak you for playing! sfx were a bit improvised in the last hour lol

Submitted(+1)

Very unique game! I really like the movement mechanic, it's really smooth and polished! The game design is really well done too, I like how you take your time and try to figure out the level's layout at first, and then you are challenged to go all the way back to the start as fast as you can! The art is very charming, I really like the colour palette! I'd love to play a fuller version with more levels. Good job!

Developer

Thank you so much for playing!

Submitted(+1)

Hello! I had no isses with moving and seeing this dash mechanic made me think about how you even made it work so smoothly. Everything was very good. I enjoyed the level design, colors, style and overall vibe. One thing that annoyed me after few minutes was the laser sound. I felt like it is only thing I can hear. Other than that, this has a very high potential! Amazing!

Developer(+1)

Thank you for playing! SFX was something I did very quickly towards the end of the jam unfortunately, so some sounds are a bit scuffed lmao

Submitted

Still, this dash feature made the game very good!

Submitted(+1)

I really enjoyed the heist vibe of this game - the art is gorgeous and the sound effects really nail the theme. Even though the movement felt a bit clunky and I often got caught off-guard by those pesky lasers, I found myself coming back for another run. Overall, it's a fun and stylish challenge!

Developer(+1)

Thank you for playing! the lazar could have used a bit of work lol

Submitted(+1)

I played it on a touchpad and I still enjoyed it. Great game

Developer

thanks! :)

Submitted(+1)

Beautiful artwork, interesting game mechanics, and a very fun game. Excellent work -- well done!

Developer

thank you :)

Submitted(+1)

I managed to get the treasure, but couldn't escape. Very nice game, the movement is pretty fun and the sound effects are very good.

Developer

thank you for playing! I think I made the game a bit too hard lol

Submitted(+1)

Game is fun! I enjoyed it much more than i thought! The only thing was, i reached the end but didn't win? Not sure if I did anything wrong but i went around and couldnt see anything else to do. But fun game!

Developer(+1)

thank you for playing! you are supposed to go back to the door and interact with E (i forgot to make a tutorial sorry lmao)

Submitted(+1)

Ahh, that makes sense! I will try it again!

Submitted(+1)

Pretty game, fun to keep trying to get through the lasers and I liked the movement concept. 

Developer

thank you

Submitted(+1)

Amazing game! Love the artstyle and the palette, and it's fun to play too. Personally I think it could have been a bit more zoomed out, so that you could see further ahead.

Developer

thank you for playing my game! I think the resolution got a bit moved when I imported it to webgl

Submitted(+1)

The art is so cool, also the grabbing coin sound very pleasing
It would be cool if there are several treasure on level may be

Developer

thank you for playing! That would be a good idea for further levels!

Submitted(+1)

I like the movement, it feels fast and snappy. Only suggestion would be to zoom out the camera a little, and have some sort of indicator of where the lazar comes from.

Still a fun game, nice job

Developer

thanks! I think resolution got messed up when I exported my project thats why

Submitted(+1)

Every good game needs a grappling hook  the only thing i would say is had some change in the pitch for the sound effects It repeating at the same pitch gets grading especially because it's very high so just adding something to change it by a Fraction of a decibel would help every time it plays  

Developer

thanks for playing! I made all the SFX in the last hour or so of the Jam so they could use a bit more work lol

Submitted(+1)

This was a cool mechanic. And the art style was really nice. The collision detection with the walls when jumping felt a bit broken. I can understand not being able to jump perfectly parallel to the wall but it felt like I sometimes got into a position where I couldn't jump away from the wall unless the angle was pretty extreme. It made it hard to aim precise jumps sometimes. It also seems like it would be nice to relax the collisions around corners a bit so that you could jump just slightly through the corner, otherwise it's easy to get frustratingly stuck one or two pixels on the wrong side of the corner and have to jump in the completely wrong direction and come back to reorient.

Developer

Thanks for the feedback! I changed the collisions when dashing, but it looks like not enough I'll change that, especially around corners

Submitted(+1)

Hello! I really liked your game and wanted to leave my feedback. 

Positive notes: 

- The color pallet and art is immaculate. 
- The game was easy to for me understand how to play from the get go. 
- I like the indicator you included for the movement. 

Improvements / suggestions: (I understand game jams are limited time and I can see you're a solo dev which is also very impressive lol but my 2 cents) 

- More audio, particularly I would have really enjoyed a little background music. 
- It would be cool on the MM if hovering the play text had a effect on it, even a color change I think would really elevate it and make it more interactive. 
- This could just be my browser, but when I tried to full screen, it was keeping the same size of the game. 

Overall, super beautiful design and a fun game, you did a really good job :) 

Developer

thanks you for the feedback! I don't really know about the browser issue as for the audio I didn't have the time to do SFX properly but I would love to fix it after the jam as well as the MM

Submitted

I liked your game. It reminds me a lot of MO ASTRAY

Developer(+1)

thanks! I can totally see that lol

Submitted(+1)

I love the art in this game! Its so cute and the colour palette is amazing, I just wish there was more of an indictor for where you can move to and that the game wasn't so hard (or I'm just bad).

Developer(+1)

thanks for playing! no, its not just you, I made the game way too hard lol

Submitted(+1)

really good, wish there was some ambiance but other then that really cool mechanics and looks good

Developer

thanks! didn't have the time to make SFX unfortunatly :(

Submitted(+1)

Had a lot of fun with this game! Love the graphics/theme and choice of sound effects. I enjoyed how it plays despite of some of the quirks others have noted. Wooshing around as that little plague doctor masked dude was just generally charming.

Developer

thanks for paying :)

Viewing comments 37 to 18 of 37 · Next page · Last page