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Beat Blade 3: The Last Spark's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #230 | 4.000 | 4.000 |
| Theme | #624 | 3.200 | 3.200 |
| Overall | #760 | 3.075 | 3.075 |
| Audio | #787 | 2.950 | 2.950 |
| Innovation | #893 | 2.850 | 2.850 |
| Gameplay | #942 | 2.750 | 2.750 |
| Enjoyment | #1115 | 2.700 | 2.700 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You only have 1 health left with increasingly faster and faster attacks thrown your way, so Nothing Can Go Wrong or it is game over.
What code and assets did you not make from scratch during the jam (if any)?
Everything was made from scratch!
Code made by andrewalright
Art made by IDSketch
Music/Sound and additional Art made by doctuhJ
How many people worked on the game?3
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Comments
Impressive pixel art! Good work!
Cool game! I liked the art and the music was cool with how it worked together with the gameplay and its increasing stressfulness. Well done!
Cool Stuff👍
I love the pixel art in this game! although I wasn't a fan of the framerate, I liked how you interpreted the theme. Good work!
Beautiful artwork. The slow animations didn't bother me.
Unfortunately I couldn't remember which button to press for each action, so I never managed to kill any enemies. It would have been nice to have those key mappings visible. I like the idea though :)
As a Craig irl I highly approve of this game. I remember speaking with the designer about changes on the DS and happy to see they were picked up. Lovely game, very well thought out. I love the Rock, Paper, Scissors vibe with a platform static fighter element. Its a great game and well deserving of a play. GG.
I didn't expect this game to be a rock paper scissors battle. This game is fun, I like how there are different game modes in this game.
The art also look nice, but the low frame rate animation seems a little dry when the sprite animation is sync with all the sprites in the stage. The stage environment would look better if some sprites don't start the animation at the same time. Like the Insult Simulator game.
Cool game, art was really good, my only other feedback is that I didn't love the low frame rate feel although I can see why it is that way. Good work overall
I love the attention to detail! If I start the game and press the local button, there’s even a notification—haha. I really like the art style, and the combat is interesting, especially how you turned rock-paper-scissors into a battle system!
Great visuals! Wow!
Love the art, just for a next game, dont put that much text in a "how to play"/tuto, noone will read it. What you usually do is show an icon, text on bottom, that's it.
And the story shouldnt be in the how to play.
But anyways it was nice ^^
I love the pixel art. Super simple idea, done very well. I wish the main menu looked a bit nicer but that's not a big thing at all.
great visuals
Fun take on rock paper scissors. Especially the art is a standout.
Has a bit hard to map the actions on the commands. Nevertheless, I enjoyed the concept
Good concept. Love the visuals. Nice idea to have added a multiplayer mode too.