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aguren

31
Posts
3
Followers
2
Following
A member registered Jan 17, 2025

Creator of

Recent community posts

Ahh, that makes sense! I will try it again!

fun game, i enjoyed dying and would like more

fun game, i enjoyed dying and would like more

Thank you for playing our game! I (the dev) also enjoyed the diceroll so much that I spent too much time rolling it during testing instead of implementing more things it motivated me to do my best!

Thank you for playing our game! We definitely want to give players more information about the game,  so they don't get confused as you did. And thank you for bearing with it and playing another round :)

🦜 *grateful parrot sounds*

(1 edit)

Thanks for playing our game! Yes, I agree, we do need more information. I was thinking of adding a hovering text box for the buffs after you received them, but we ran out of time. Definitely on top of our list when we do update the game!

We loved the parrot voiceovers as well! All thanks to our wonderful sound magician @AdultSwaim!

EDIT: Also, Troll's Heart increases the Player's HP!

🦜Thanks for playing our game🦜

Yeah, we definitely should add more information for the controls (and everything, really). Thank you for the suggestion!

Thanks for playing the game! I actually played your game after we submitted our game, what coincidence (rating was not allowed yet at that time, so I just got back from rating it).

It would definitely be great to add more info on the buffs/debuffs, but we're glad you enjoyed the parrot!

Game is very fun! It may be simple, but I love the dialogue!

We're glad you enjoyed our game! We had a lot of fun implementing and designing the parrot as well!

Thank you for playing our game! It does become impossible to lose especially when you have a lot of buffs stacked up over time. Hopefully we will be able to implement more difficult challenges!

Thank you for playing our game! It was actually inspired by Punch-out, but I do see the resemblance with Sword and Sandals. Thank you for your encouragement!

Thank you for the constructive feedback, we definitely have a lot to improve on! We did want to implement more enemy behaviors as well, but unfortunately ran out of time. Hopefully in the future!

Thank you for playing our game and for the suggestions! We will definitely spend more time considering our current buffs/debuffs and more to add in the future!

Thank you for your encouragement! Yeah we have a lot of enemy behavior ideas to make the game more challenging, but we ran out of time to implement them because I (the dev) had to fix some bugs :( We would definitely add more enemy types in the future if we continue the game!

Thank you for playing our game! We're glad that fate blessed you with buffs!

Thanks for playing our game! Yes, there is indeed a bug with the "Exit" button because it was not intended for a web build. It will not be a problem on the desktop though, I swear!

Thanks for playing! We had a lot of fun making the game as well.

That is a good idea! We have a lot of buff/debuffs that we would like to add, possibly whenever we do update the game with more stuff!

Also, I did play your game, it was very fun! :)

The game has a very fun gameplay loop! I also like the visual and audio aspect of the game, it's very satisfying to roll the dice and use them. I did get a bit confused at the start, and I also wasn't sure about what to do, so some tutorials or explanation would be great. Overall, a very nice game!

Heya, thank you for playing our game! As for the missing explanation between dice rolls and vendor items, that was definitely my bad. I completely forgot to show how the items were chosen because I was panicking over an animation bug.

The sum of the dice actually steps over each item, looping over, eventually landing on the Nth item. So, say that you have "Food Poisoning", "Herculean Strength", "Parrot", and "Quickfeet"; if you roll a 7 and starting at "Food Poisoning", you would get "Parrot"

The explanation is a bit too late, but hopefully this helps! We would definitely like to add more visual indicators for this minigame.

The parrot stole my lunch made us laugh a lot as well! Thank you for playing our game! :)

Haha, the parrot was our favorite vendor item as well! Glad you enjoyed it as much as we did :)

Thanks for playing the game!! When we thought of the theme "nothing can go wrong..." we thought it'd be fun to make a game where you kind of "jinx" yourself by gambling for buffs/debuffs!

Thank you for playing our game!!! :D
We had a lot of fun implementing the parrot! We had plans to do more buffs/debuffs but unfortunately we ran out of time. We would love to put more enemy types and more vendor items in the future!

i love pressing the button

Game is fun! I enjoyed it much more than i thought! The only thing was, i reached the end but didn't win? Not sure if I did anything wrong but i went around and couldnt see anything else to do. But fun game!

game was fun! accidentally murdered a girl and the circus basically robbed my food, amazing

good fish

Nice game! I love drowning

Cute game !