nice game! i feel like the controls were sort of unintuitive with the turning and aiming. other than that great effort!
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Doomed Return's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #487 | 3.625 | 3.625 |
| Audio | #616 | 3.125 | 3.125 |
| Overall | #856 | 2.969 | 2.969 |
| Enjoyment | #921 | 2.938 | 2.938 |
| Theme | #954 | 2.813 | 2.813 |
| Gameplay | #1017 | 2.656 | 2.656 |
| Innovation | #1043 | 2.656 | 2.656 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
This game fits with the theme "Nothing Can Go Wrong" by starting with what seems like an ordinary desk job for Captain Eric. However, things quickly take a dramatic turn as he unexpectedly finds himself defending Earth from an alien invasion by Captain Zippy.
What code and assets did you not make from scratch during the jam (if any)?
I used tutorials for some of the code. I also used assets from online during the jam.
How many people worked on the game?1





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