Same for us. I wonder if they planned to do something at one moment. We work a lot on our last pages, and it fucked up everything ahah
Que Bab Studios
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Love the art !
The control are really well done, I like controlling my little plane !
Would love to see an extended version of this with more figures
The barrel roll is too permissive, I was juste keeping doing it all along the run. And the mapping of keyboard input can be rethink (for example barrel roll on w&s and movement on q & d to have the classic movement mapping)
Oh ok, so yeah our goal was not to make a game with a deep gameplay. But to tell a story and make the player feel it through the interaction asked. :)
Sadly we didn't succeed to make you feel it. If you didn't had sound at all I think it didn't help to make you feel the indented juicy feedback of the fight at the end.
Thanks !
If you like them I can suggest you to look at this asset https://assetstore.unity.com/packages/audio/sound-fx/universal-sound-fx-17256?srsltid=AfmBOop-HEuqt2VEOI3rJ4A4NgJWvTyBkVu6TG766jXV44RjA20wRq6. Most of our sfx come from it with some pitch & volume adjustment




