Rated! I feel that is like a rage game, I liked it
Play game
Can't Lose's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #43 | 4.070 | 4.070 |
| Enjoyment | #76 | 4.005 | 4.005 |
| Gameplay | #96 | 3.796 | 3.796 |
| Innovation | #153 | 3.756 | 3.756 |
| Overall | #206 | 3.629 | 3.629 |
| Audio | #586 | 3.154 | 3.154 |
| Visuals | #987 | 2.990 | 2.990 |
Ranked from 201 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
I took the theme as a challenge, or perhaps.. a threat?
Can't Lose is a minimalist puzzle platformer where the game really wants you to win, so the question is, how can you lose?
If you get stuck on a level the name is usually a bit of a clue, if you're still stuck you can always press esc to return to the menu and use the level select to skip
Also, just out of curiosity, leave a comment if you complete the last level, i'm a little worried its a bit tricky to work out
*** Thank you to everyone who's played so far, and thank you for all the feedback! I won't update the game during the Jam, but i am working on improving the feel of the game right now, and have a fair few new level ideas i would like to try out after the Jams finished***
What code and assets did you not make from scratch during the jam (if any)?
Music from https://www.fesliyanstudios.com/
sound effects from https://archive.org/
How many people worked on the game?1






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