Nice game ! I like the fact that we can keep notes of the combinations in the office. Great submission !
Play game
BETTER THIS WAY...'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #898 | 2.879 | 2.879 |
| Gameplay | #901 | 2.788 | 2.788 |
| Audio | #940 | 2.758 | 2.758 |
| Enjoyment | #973 | 2.879 | 2.879 |
| Overall | #1005 | 2.808 | 2.808 |
| Visuals | #1050 | 2.909 | 2.909 |
| Innovation | #1062 | 2.636 | 2.636 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It is a game about stopping an AI, when they first enabled the AI, they thought that nothing could go wrong...
P.S. DON'T READ COMMENTS until after playing unless you want spoilers.
What code and assets did you not make from scratch during the jam (if any)?
None.
How many people worked on the game?1
Comments
Wow, I wasn't expecting this much quality by this game, I was genuinely surprised. What I loved most was the eerie-mysterious atmosphere, and it was really captivating!
Cool game! It is polished but I often got stuck in the chairs, I though the character is a bit too wide.
Nice puzzle! The last one got me ˚₊𓆩꒰_🧠_꒱𓆪₊˚ I couldn't solve it without commetns, sry =(
The other puzzles were pretty clear and intuitive. Don't know if I was lucky, but i found codes just when i needed it!
I liked the premise and the gradual unfolding of the levels. Putting the notes to walk over is a nice way of communicating to the player without an intrusive or tedious mechanic.
The two things I'd suggest are - making the player size smaller so it doesn't have collision problems going through doors. The other would be to keep the notes with door combinations close to where they are used so that it's not a matter of memorisation and guesswork. (For myself once I got past the laser on the right side I couldn't open that door despite trying combination after combination.)
I like that the controls and gameplay elements get explained ingame via notes.
The inventory looks good, sets the office vibe.
Sounds are ok.
Really liked the theme and the general vibe of the game, great job!
Cool game! I had a good time exploring and opening the doors with the codes I found on notes. I like how fast the character moves when you sprint around. I got really close to the end, but I couldn't figure out the 2nd server code, I even read your hint in the comments below, but still couldn't figure it out haha. Had fun playing your game, great work!
Oh so sorry I watched your stream, the comment has a typo, the left one was the up down right general code, and the right door is the one in the note, with both the general codes (up, down right first then the other one), then up down up down. I made it slightly unintuitive, and didn't get any time to playtest. Thanks for playing though!
Great game! I did have a bit of trouble with the codes in the server room. It would be great if there was some auditory feedback with every button you push to indicate if that was the right or wrong thing to press. Other then that, great job!
Broad shouldered and to the point. Controls/movement were a bit difficult, took me a bit longer to get the hang of than I expected. Overall, well done. Keep on improving. :)
Short adventure game with clear intent and story! Could have made the doors smaller for better movement.
Interesting game but write gate code was a little bit difficult because there is not any feedback about that. Movement was fun, i was struggle to move through doors but i liked that !
The game has a cool vibe/atmosphere! I wish there was some sign to see if I'm inputting anything into the arrow key code things though? >_< I'm stucked at the very beginning lol
Really nice small game! To be honest i had a bit struggle with the code because i didnt know to where exactly to apply it but i got the hand of it! Great job!


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