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SuperFox

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A member registered Feb 13, 2017 · View creator page →

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I uploaded a newer version to enjoy. https://superfoxlab.itch.io/lmu2

I uploaded a newer version to enjoy. https://superfoxlab.itch.io/lmu2

I loved all parts of the Grappling hook. The water not so much. 

The Grappling hook reminds me a bit of the rope used in the old Worms games . 

Game looks really good all the effects really give a sense of either danger or safety.

Fun platformer, controls are a bit difficult (besides the switched a and d) or the game itself is difficult and the controls are fine, or i am not as good as i think :P. 
Graphics, audio and mini story at the beginning are decent.


I think making the game slightly easier probably would increase the fun a lot. Still good game and no problems on the web version.

Found a way to get more gameplay. Speedrunning. 11:52 fastest time so far XD. 

Good use of the chair. Has flames. Theme check.

Rather fun, but can be a bit punishing if you are almost at the end and fail (like me :P)

Controls are easy, although a bit clunky with the jump.

Good graphics, love the drawn story at the start.

I love the music that starts playing after a bit. 

Yeah, I wish I could have spent longer on some extra level design. This time if focussed mainly on quality (visuals, graphics, gamefeel). But it lacks quantity.

Fun 3D game, i love that the gunpowder can roll out of the barrel.

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Made a reply there as well. 

I think you can go a lot of ways. Perhaps a few ideas:
* Different type of enemies like kamikaze or flying that are hard to stop for more late game difficulty.

* The farm felt a bit simple now, not sure what you mean with the farm is the man defence, the farm is the tower that shoots as well?  

* I think this would also be great for touch screen, I tried it on my smartphone, but I don't think it was intended for that one 

*Small improvements:
- If the cursor is not close to the cards have them drop a bit lower (for more visibility)

- Able to destroy (or sell)  building yourself

- Bank is a bit overpowered (see screenshot :P)  perhaps max nr of banks.



Also I will be following the game.

 
 

I was really sad that level 30 was the end (for now), More. :) 

Super smooth controls, love all the power ups. I think the best power-up was that i could get more power-up (10 instead of 5).

Thanks, I used the jam also to practice making particle effects and shaders. It is really fun.

Too many ideas to litte time: Wind, fire alarm, gunpowder, fire extinguisher, matches instead of a lighter, a stolp (glass thing to put over something one fire to get the oxygen out).

I was really sad that level 30 was the end, More. :) 

Super smooth controls, love all the power ups.

I can't seem to get the controls to work, I can walk around, shop and after pressing every button a forge stated to make a glow. But nothing else. Up/S doesn't work?

Fun little shooter, gives some chaotic battle being so close combat. I managed to find 2 keys, and battling two big bunnies. But after defeating them the wall didn't go away like the previous battles.
Shotgun was my favorite weapon,   Overall ok game.

Fun game, orignal way of dealing with the enemy. I like the trail mechanic a lot. It creates also really close combat with high risk movements. A bit frustrating being hit at level 3 by a random movement (perhaps 2 health, or more predictable enemies would have helped?) Overall pretty good.

Great little game, the controls feel a little clunky, but it has its charm.
At first I thought the game was quite hard, but I was wrong. With all the upgrades it got easier as I kept trying. Nice ending screen. I managed to get my cooldown timer to be negative, but it luckily did not break the game :P
On a chair, impressive.
The lore was really nice, I watched it before and makes understanding the game easier. :)

Well done.

If there are any mobile browser games let me know I have only time to play on mobile though these last hours.


Mine can also be played in the browser: https://itch.io/jam/brackeys-13/entries

Fun game, it was a bit difficult at first in getting to start, but then it was fun.

Love the little 2D story part at the beginning. 

Also love the color pallet. It has a certain charm.

Fun game, it was a bit difficult at first in getting to start, but then it was fun.

Love the little 2D story part at the beginning. 

Also love the color pallet. It has a certain charm.

Fitting music, simple but ok sound effects.

The graphics look amazing, really polished.

The picking process is really fun. A wink to Papers please i guess, but still really original.

Kudos for having settings with even multiple languages.

Really chaotic fun this game, not sure where it leads to eventually but it was a fun game

A lot of cool concepts.

Needed a bit of time to get use to the font.

I like the sounds and effects when printing. The amount of prints go a bit on the slow side.

It is a bit of a waiting game.

Everything looks great and the controls are simple. I was only looking for a goal, but it never realy came. 

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The style is bit unique, its not a bad thing.

And sometimes I'm wondering what I was watching :P

The audio is great, besides sometimes the music is relativly to loud to the spoken parts.

The ratio of game vs video/audio is a bit on the low side. I would have liked a bit more interaction.

Good concept.

I like the page and explanation, really well made., even the style starting from the loading screen sets the tone nicely.

The minigames are fun, but I never found out how they work. The difficulty is a bit frustrating, but it does not spoil the game.

Music and sounds fit really well.

Perhaps it doesn't look like much and it is completly unclear how the controls work at the start, but it is one of the most fun games this gamejam.

Great game, definitely worth expanding.

I like that the controls and gameplay elements get explained ingame via notes.

The inventory looks good, sets the office vibe.

Sounds are ok.

The game has a bit of John Wick vibe (ah I see others noticed this as well :P) . It looks great and the sound are ok. Perhapse some special effects would have made the game even better. 

Music seem to change based on how far you get or score. It sets the mood.

Only downside is that i encounterd a bug that in the second play the [next] button does not show up. So to play again I needed to reset the game.

The scoring system makes you want to play again. I got to a score of 439. Fun game.

Via the inspector of my browser i managed to set the gameframe to an usable size. So I could play it. :)

The distance tranvelled seems to be 27,18577 every time? The controls are a bit clunky, but able to moonwalk is a feature I guess :).

The background looks really good.In the end if figured out that the wheel cart slowly loses "wood" and you need to collect more to keep going. Fun concept, too bad the resolution makes it hard to play.

Via the inspector of my browser i managed to set the gameframe to an usable size. So I could play it. :)

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The game looks nice from the start.

I think if the tutorial signs where a bit further on the course or angles towards the player like the signs later on, that it would be perfect.

It has a great variety, after 4-5 tries I got news obstacles every time. At first I thought the kicking didn't do anything until I moved the camera down.  Should it feel good kicking a beaver?

Overal looks great, I didn't hear music. Or is that a browser thing? Sound effects are ok. Great game, my highscore was 247. The only obstacle I never beat once was the Fruit Thursday, so when ever that showed up it was over.

Awesome game, it even works on a touch screen. 

Great graphics, and every play feels fun, wanted more in the end. 

Only the car and road dont have much contrast, but doesnt effect gameplay.

Love it.

It feels like a fun mission. The mocking when you lose gave me chuckle.Somehow the bullets feel a bit slow and bouncy. It took me a while that they shoot back. Nontheless good game.

Good sounds. 

First game I felt I just wanted to stay in the start menu. So mesmerizing.It is perhaps a bit difficult to figure out what to do, but it makes the player (me) feel smart after I figured it out, great game, You should continue with it.

Also blew myself up with the reactor. So that was fun.

Great sound and graphics

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The 3D art looks great. The encounters look really cool, all unique. So it feels fresh the whole game.

Perhapse the loading took a bit long, but the game is also long and great. 

At the first encouter I somehow breathed in and out myself as well.  

Having a cat ingame is always a (Pip) plus. Requiescat in pace Pip

I feel it fits the theme, even when loosing nothing can go wrong...

Music is calming, making a nice contrast with the music when a "battle" starts.

I like you can pick you own objective. I managed to see some trees when going of to the left or right :P I fell of the stage going more to the left or right, but I got a glimpse of a larger deer.

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I liked the dynamic of getting protection of the robot and needing to repair the robot. I managed to get past the last wave. Nice ending, satisfying. <3 

I didn't know what to do at the start, but slowly got the hang of it. The description helped. The game was not too easy or too hard. Perfect. A bit short at most.

The animations of the guy are wavy and fun.

I didn't hear sound effects besides the cosy music. Is is there any?

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Thanks