I uploaded a newer version to enjoy. https://superfoxlab.itch.io/lmu2
SuperFox
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Fun platformer, controls are a bit difficult (besides the switched a and d) or the game itself is difficult and the controls are fine, or i am not as good as i think :P.
Graphics, audio and mini story at the beginning are decent.
I think making the game slightly easier probably would increase the fun a lot. Still good game and no problems on the web version.
Made a reply there as well.
I think you can go a lot of ways. Perhaps a few ideas:
* Different type of enemies like kamikaze or flying that are hard to stop for more late game difficulty.
* The farm felt a bit simple now, not sure what you mean with the farm is the man defence, the farm is the tower that shoots as well?
* I think this would also be great for touch screen, I tried it on my smartphone, but I don't think it was intended for that one
*Small improvements:
- If the cursor is not close to the cards have them drop a bit lower (for more visibility)
- Able to destroy (or sell) building yourself
- Bank is a bit overpowered (see screenshot :P) perhaps max nr of banks.
Also I will be following the game.

Great little game, the controls feel a little clunky, but it has its charm.
At first I thought the game was quite hard, but I was wrong. With all the upgrades it got easier as I kept trying. Nice ending screen. I managed to get my cooldown timer to be negative, but it luckily did not break the game :P
On a chair, impressive.
The lore was really nice, I watched it before and makes understanding the game easier. :)
Well done.
If there are any mobile browser games let me know I have only time to play on mobile though these last hours.
Mine can also be played in the browser: https://itch.io/jam/brackeys-13/entries
The style is bit unique, its not a bad thing.
And sometimes I'm wondering what I was watching :P
The audio is great, besides sometimes the music is relativly to loud to the spoken parts.
The ratio of game vs video/audio is a bit on the low side. I would have liked a bit more interaction.
Good concept.
The game has a bit of John Wick vibe (ah I see others noticed this as well :P) . It looks great and the sound are ok. Perhapse some special effects would have made the game even better.
Music seem to change based on how far you get or score. It sets the mood.
Only downside is that i encounterd a bug that in the second play the [next] button does not show up. So to play again I needed to reset the game.
The scoring system makes you want to play again. I got to a score of 439. Fun game.
Via the inspector of my browser i managed to set the gameframe to an usable size. So I could play it. :)
The distance tranvelled seems to be 27,18577 every time? The controls are a bit clunky, but able to moonwalk is a feature I guess :).
The background looks really good.In the end if figured out that the wheel cart slowly loses "wood" and you need to collect more to keep going. Fun concept, too bad the resolution makes it hard to play.
The game looks nice from the start.
I think if the tutorial signs where a bit further on the course or angles towards the player like the signs later on, that it would be perfect.
It has a great variety, after 4-5 tries I got news obstacles every time. At first I thought the kicking didn't do anything until I moved the camera down. Should it feel good kicking a beaver?
Overal looks great, I didn't hear music. Or is that a browser thing? Sound effects are ok. Great game, my highscore was 247. The only obstacle I never beat once was the Fruit Thursday, so when ever that showed up it was over.
First game I felt I just wanted to stay in the start menu. So mesmerizing.It is perhaps a bit difficult to figure out what to do, but it makes the player (me) feel smart after I figured it out, great game, You should continue with it.
Also blew myself up with the reactor. So that was fun.
Great sound and graphics
The 3D art looks great. The encounters look really cool, all unique. So it feels fresh the whole game.
Perhapse the loading took a bit long, but the game is also long and great.
At the first encouter I somehow breathed in and out myself as well.
Having a cat ingame is always a (Pip) plus. Requiescat in pace Pip
I feel it fits the theme, even when loosing nothing can go wrong...
Music is calming, making a nice contrast with the music when a "battle" starts.
I liked the dynamic of getting protection of the robot and needing to repair the robot. I managed to get past the last wave. Nice ending, satisfying. <3
I didn't know what to do at the start, but slowly got the hang of it. The description helped. The game was not too easy or too hard. Perfect. A bit short at most.
The animations of the guy are wavy and fun.
I didn't hear sound effects besides the cosy music. Is is there any?







