I just tried to play (late I know) but sadly, as I suspected, my pc doesn't want to run it.
It sounds very interesting though.
Criteria | Rank | Score* | Raw Score |
Audio | #241 | 3.560 | 3.560 |
Theme | #438 | 3.417 | 3.417 |
Overall | #492 | 3.341 | 3.341 |
Gameplay | #556 | 3.190 | 3.190 |
Enjoyment | #556 | 3.369 | 3.369 |
Innovation | #645 | 3.119 | 3.119 |
Visuals | #662 | 3.393 | 3.393 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Fever Dream is a game about a lumberjack that he has the simplest task of all. To go to his cave and have a noun nap inside his tent. The lumberjack thinks that "Nothing Can Go Wrong" is that really the truth? The lumberjack finds out while crossing the forests on his way to the cave.
What code and assets did you not make from scratch during the jam (if any)?
Background Music: https://www.youtube.com/watch?v=7_cwKd81z7Q
Modular First Person Controller by Jess Case Unity Asset Store
Models" SimpleLowPolyNature by Unity Asset Store
How many people worked on the game?1
I just tried to play (late I know) but sadly, as I suspected, my pc doesn't want to run it.
It sounds very interesting though.
Fun adventure you've got there! The sound effects were really funny and the third part was really hard lol
I was struggling in the white rock puzzle at first, because I kept pressing "E" but you have to click. I guess having all actions tied to the same button might help. Or just have "E" as a secondary button to do that puzzle.
Someone already mentioned the candle thing.
Also the 3rd area, with the creatures spawning was a bit too hard, they spawn too close.
Funny absurd tale, huge fan.
If you mash jump kinda near the wall you get to fly for like 2 seconds which was also pretty hilarious. Damn those square blobs though lmao could not get past them
The sound effect in the level 3 is funny haha
My only little suggestion is the riddle in the blue rock. I typed "candle," but it was wrong, and it took me some time to realize that I should type "a candle." Maybe consider making "candle" also a correct answer?
Really nice game, loved the narration. Nice to incorporate a lot of different tasks to put the game together
Game is well designed and worth the shot, if you ever get stuck, look at the comments for some guidance!
Καλησπερα Βασιλη!
Πολυ καλη δουλεια, αρκετα ευχαριστο, μπραβο!
Σου την εκανε λιγο το κερι, αλλα δεν πηραζει, το βρηκαμε!
Καλη τυχη!
I liked that, gameplay was fun and low poly design and world was really satisfying!
The narrating is really wonderful! Really love all the sound effects as well. Only thing was that he game felt a bit slow especially at the start with the boulders, would constantly get stuck when jumping on them. But besides that it was great!
I ended up playing this game longer than I expected. Everything is so well-made and fun. It’s an absolutely amazing game!
Engaging, but some parts were unclear! Liked the lowpoly design : >>>
I would love to play your game, but I can't because as I play it, it became a slideshow on my computer. But I really enjoyed the medieval soundtrack!
This was great! I really liked the style and art design! I couldn't really get past the part with the little creatures that attack you because I kept dying. Was I supposed to kill a certain amount to progress, or was there another entrance/exit I could find? Great game!
Thanks for your feedback! i should have put a progress bar there because people get cofused! So basically its 1 wave that its length is 90 seconds and in all duration its spawns monsters. When the 90 seconds is done and kill the remaining monsters you can continue and there is the ending of the game !
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