yep, I wanted to learn how to make something like the pile that you make in gnorp so I made a small clone of it for a game jam to figure it out!
nickbdawg
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Really fun puzzle platformer! I think the decay mechanic was nice and lead to interesting puzzles with the lights and spikes decaying the umbrella. The art style is cute and looks really nice and the chill music is great with the vibe of the game. I think the player is a bit hard to control, the player moves really fast and with instant acceleration it's kinda hard to be precise with controlling it. I got stuck on a level with 2 red boxes and a row of spikes at the top where I couldn't figure out how to get across all the spikes without dying. But I had fun playing up to there! Great job on the game!
Incredible work to have made this in just over a week wow. I love the art style, it all looks so good and cohesive. The gameplay is fun, it's a solid deck builder, tho I do agree with others that something differentiating it from slay the spire would've been nice. I think it was all really well executed, it was fun building my deck and becoming OP to annihilate the boss. I do think it could've used a bit more description for what keywords meant, like for instance I don't know what the 3 mana card that gives you growth at the start of the next turn did. Overall fantastic job, very highly polished and well executed game!
Very cool idle game, I think the idea of the first currency decaying into the second one was a cool idea. Progression felt pretty good throughout the game and I liked that there were lots of upgrades to keep buying. With how powerful clicking is in the game, I think some upgrade that implemented auto clicking would've been nice. I ended up using an autoclicker cuz I have bad wrists from too many years of playing idle games lol. Great work on the game, I had fun getting every upgrade and seeing it thru.
Really cool game. I love the vibe of the game and the art style fits perfectly. The gameplay loop of getting corpse parts and upgrading my tools was very satisfying, tho I kinda wish there was a "sell all" button. I ran into the bug someone else mentioned where you get locked in the body exhuming screen if the day ends while you're still focused on a corpse, but it was smooth sailing on my next run. I didn't manage to get enough cash to buy the house but I did upgrade all my tools and it was very satisfying to have them work way faster. Great job on the game, very cool!
Fun game! I like the idea of the little notes decaying over time to make the game test your memory once you get going. The art style is great, gives a nice silly vibe to the game. It felt a little unfair that mushrooms could spawn on top of each other making it really tough to not hit 2 at once, but maybe it'd be too easy without that factor idk. Overall really enjoyed the game! My score was 1850
Really cool card game, kinda reminds me of hearthstone which is awesome. I like the music and art style and the gameplay is solid with a good amount of mechanics in different cards and the trick cards are cool too. Placing the cards is pretty difficult, but other than that I had a great time playing the game. Great work!
Super cool game. The level of polish in the graphics is insane to me, it looks crazy good. I could see the gameplay going in some really interesting directions if you had more time to flesh it out, but it's still pretty fun to staple a few zombies and get them patched up. Very nice work, keep it up!
Super fun game, I love these style of upgrade based games. I really enjoyed how crazy fast the cars got going and the wonky physics stuff that'd take place as my car bounced off enemies and stuff. The big truck is so awesome, couldn't stop playing with it once I unlocked it. Awesome music and art style too, really great work!
Super cool game. Really interesting concept with the different body parts decaying when you use them, it lead to some cool puzzles. The art style is awesome and it's crazy that you made such cool cutscenes for the game. The game is fun to play but a bit hard to control, the wall jump is pretty hard to execute. Overall really enjoyed the game and had a fun time playing thru it, awesome work!
Really cool game and an interesting take on the theme with your wheels and claw decaying over time. I really liked the ability to draw on the map and have it appear in game that was super cool. I think I would've liked a bit more info on the map I wasn't sure where to find specific resources I was looking for on it. The art style looks great and overall the game is crazy polished for such a short jam. Also the music slaps, I love the song that plays in the third area that's on the right side of the map. Incredible work!
Really cool concept! I like the art style and the level design was fun with having to use both chacters for different stuff. I found the controls kinda awkward, I would've really liked to use arrow keys for movement. I think having a tiny bit of time freeze when switching between characters would have been nice, it was really hard to pull off wall jumping off each other with the instant character switching. Nice work on the game!
Cool game! I like the metroidvania elements where you explore around with your newfound powers. The art style looks great, reminds me of NES games which I loved. I was excited to find the egg! I couldn't tell if the game ended after getting the teleport powerup, I never found anywhere to go after getting that. Nice work on the game!
Fun game! I liked the implementation of the reversal mechanic it lead to some cool levels. I liked the art style the tileset kinda reminded me of sonic. I would've liked some indicator on how soon the bomb would explode, it was super fast in some cases and I wasn't ready for it since it was long on other bombs. Awesome work I had fun playing thru this!
Really fun jump king-like game. I think the addition of a double jump and dash made the game a lot more forgiving than jump king cuz you could sometimes save yourself when you make a mistake. I liked the difficulty rampup and it felt less unforgiving than a lot of rage games with the checkpoints in each level. Awesome work I had fun playing thru it!
Super fun game! I really like all the different mechanics especially the super fast arrows and the gravity changing block, they lead to some really fun level design. Idk if it was intended to move blocks around after the player had already used them, but it lead to some super fun solutions. Awesome work!
Really fun game and great take on the theme! I liked the super fast difficulty ramp but I'm kind of a masochist when it comes to platformers lol. I like the art style a lot and the level design was great. I think the wall jump was a bit finicky, I think it is easier to pull off when the player clings to the wall like they do in super meat boy if you've played that. Awesome entry, great work!
Fun gravity reversal game! I like the art style and the level design was fun with the sticky platforms and stuff. I wanted the character to move a lot faster, and the invert gravity was really inconsistent for me, I'd have to spam space bar and it'd work maybe 20% of the time for some reason. Nice work!
Very cool twist on a platformer! I enjoyed seeing the way the game changed each run. I think my favorite was being the enemy I didn't see that one coming. I got soft locked in the clicker section cuz I didn't realize clicks increased movement speed, so I got up to 22 billion clicks and then the character moved way too fast and ran into spikes immediately or jumped way off screen lol. Great work!
Really cool metroidvania game! I really like the art style, the game looks great. It was fun exploring the world and getting new upgrades and I liked that it even had a boss fight, crazy amount of content for a week long jam! Some more feedback when the player gets hit would be nice, I didn't realize I was being hit sometimes until I had like no health left. Overall really great work!
Really cool take on the theme. I like the minimalistic art style it looks really cool. It took me a lot of tries but I managed to escape with the gem on a run! It took me a bit to figure out the buttons on the floor were triggering traps in some rooms, I just thought they were super hard on the first few tries. Nice work!
I can't post in the discord but I'm streaming now at https://www.twitch.tv/nickbdawg if anyone wants to see their game played



















