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Global Mutation

A lewd survival game in a side-scroller like way · By Rolanda

Suggestion Sticky

A topic by Rolanda created Aug 19, 2023 Views: 3,476 Replies: 93
Viewing posts 1 to 20 of 44 · Next page · Last page
Developer(+4)

Got any idea of the game? Want some new clothes, items or weapons? Post them here :D

Hi! I've got a small suggestion - make shirts, pants, and undergarments have fewer durability points (maybe by ten points or so).

Developer(+1)

Reduce the durability of the clothes so it got more easy to be tear off during the battle? I like the idea :)

(+1)

Maybe add some weapon upgrades that WE can do it ourselves, like making a pipe eletrified or a shotgun with explosive bullets

Developer(+1)

Yes! Weapon modification system would be awesome, but i think the develop date of that would not be soon since there are still many things waiting to be completed.

(+1)

Indeed, im waiting for an Android update on the city or just an update on the creatures for now, but i'll wait patiently for the update, a good thing would be traits when the npcs get added, such as a justice trait, wich if you are surrounded by more enemies than you, you get a buff damage or a trait called last resort, wich you would not get downed easily 

Developer(+1)

Maybe in skill tree design, I will consider that.

(+1)

I'll wait to see where It can go :)

(+2)

Hmm... Keep some of the clothes on the character during nsfw scenes if they won't get in the way? Like stockings and shoes.

I guess the other thing I'd like is when interacting with item containers you have the option to put items into your inventory, rather than just consuming or dropping them.

Developer(+1)

It make senses, but i still need to thank about how to make that clothes-off process more smoothly.

Sure, a quick-take button would be great :)

(1 edit) (+1)

maybe change the inventory for mobile because the current one is way too small to read descriptions of items, hard to click on, and hard to see in general. If it took up a half or a third of the screen it might be better

Developer(+1)

That's one of the issues of current android version, and almost all of the UI elements need a size boost.
I will try to fix the issue in later build.

(1 edit)

i think there should be post with button text like

Picture of button text and important detail  for android.

If we know text and description at least i can play without text.

But still good game from what i can see

(+1)

Ok i can confirm something now.

My old phone have text and can play but my new phone can't bc it's no text lol

I think most have problems would also can't play ravager u know. There's similar but this is less problem.

So i suggest post picture for android like my previous post.

Developer(+1)

Emm i actually not very clear of what you mean, but i guess you trying to say that i should add some introduction to the control buttons in android version? or change the image of button to different character poses?

(+3)

Another mechanic suggestion - Fertilization or Impregnation mechanic by creatures? As for the slime, either oviposition or impregnation?

Developer(+2)

Maybe, i can't say it would 100% implement. It's too soon for me to decide if that mechanic should be added.

(+2)

Can it be a good suggestion for the near future if it's ever implemented?

Is there's also a Discord?

Developer

I would like to try to add the function though, but depends on the difficulty.

There are no Discord server for now, but i have plan to create one when the game development going further.

(+2)

Hey, quick input, if you actually do this, could you make the mechanic toggleable?  Some people like it, but some people find it revolting; and too often developers force the mechanic on players for no good reason when a simple toggle would make the experience enjoyable for everyone.

Developer

I see your concern. Sure, i should be able to add a content filter function to it.

I thought some of these suggestions might be useful to implement or change things in the future.

-Change the F button to collect items, which is the same to interact with the doors. (Example: G to collect the items)

Item Limit:
-The limit of carrying items could be increased (An example would be being able to carry more than 2 bottles of water together).

-I also thought of a weight system similar to that of project zomboid: (It is more advanced)
Depending on the strength of the character, more weight can be carried in the inventory.
(Each item would have a base weight. 
Example: Fire Axe: 1 KL - Equipped: 0.5Kl - 0KL)


Sleeping in beds to advance hours:
-Use the beds to sleep, recover life and advance hours.
-Sleep in a bed in a place with enemies.
If the player sleeps in a bed without underwear or naked, there is a x% chance that an enemy will enter the room to rape the character while she sleeps.

-Clothes with different colors or pattern:
I would like to see some long socks or t-shirts in a different color in the future.

-I always see that the ability to masturbate is lacking:
To be able to raise the horny indicator. Or lower it to 0% after an orgasm, this may also decrease over time like stamina.

Developer

For the first suggestion, i would add the options to change the key binding of different actions at future version so player can decide themself. 

I understand your point on the item limit. Originally, I limit the backpack capacity by the numbers of slot, and hope to modify the slot numbers by equipment. However, it is not easy to handle to relative change for me. Weight system would be good option for me to try.  Also, I may allow the backpack (equipment) to increase the weight capacity. 

Sleeping and masturbate are other things that i will implement in the future, but I do really like the idea of sleeping in a location that contain enemies lol. I will see if i can arrange it. For now, i may add the horny decrease and the orgasm things before adding masturbation. 

I am working on the new clothing currently and added some color version of long socks already. More clothing are on the way :) 

Finally, thanks for your suggestions!

(+1)

Different scenes with multiple enemies. 

Developer

It would difficult to be implemented on normal enemies due to the limitation of the current system. I can make it as specific events for it to happen though.

Potentially any bondage themed stuff? The goat guy reaches toward the characters neck at the end of the downed scene, making me think a collar item could be equipped. Functionally it could be just visual or have some kind of effect on the character when equipped.

Developer

Yeah why not :)

Items like collar, leash and handcuffs are possible. I can even make those equipment can't be unequipped by normal method, require other ways instead.

that would be awesome!

With the new clothes in 0.0.5. I noticed some clothes were missing, like different underwear or other clothes.
Some examples of clothing:
-Bra and Panties with lingerie.
-Bra and Panties with cat design or cow design.
-Special clothing like the virgin killer sweater.
-Swimsuits of 2 pieces (Would these be put in underwear slots? or in cloth and pant slots?)

-Short and long gloves to equip in a new slot called hands.
The improvements could be:
-increase/decrease damage, critical rate or attack speed.
(I had to sort out the equipment inventory because I didn't have room for other slots.)


Some ideas for new enemies and trap enemies:
-Grey wolf: 
It could be in areas close to forests or neighborhoods, it could go out at night to look for food or a female to reproduce.
-Large/big spiders:
These can hang on the ceiling in dark areas waiting for some 
unlucky person to pass underneath to leave their offspring. 
These could appear in an abandoned place like a old factory.

-A tentacle trap container:
This enemy would act as a mimic chest and trap the player.
when interacting or being close to it and when finished it releases the player and its drop would be a tentacle.
-A wooden horse with a dildo:
This enemy is activated by stepping on a button on the floor or walking over it.
Also this enemy could spank the player to give them an orgasm.

I leave you some ideas about new places:
*A butcher shop: a place where there are meats, eggs and other things.
*A bakery shop: bread and some other types of dough.
*A pizzeria place: a place where there is pizza, soda drinks and the star animatronics (Female/Male) of the pizzeria. And maybe they are a little horny.
*A fish store: there are only fish for sale and a freezer to keep the fish fresh.

*A abandoned factory: you can find some material or canned food.
*A adult store: with erotic clothing, hot videos and some sex toys with vibrators.
*A old laboratory: the origin of enemies like goatman?.
*A pet store: you can find food for animals, collars and leashes for the character and a animal enemy.
*A weapons store: From different weapons and some defensive clothing.
*A hardware store: a place where there are tools such as hammers and wrenches and materials such as screws and nails.
*A seed store: with apple seeds and other future seeds crops.

And some Ideas to improve the following places:
*Coffee shop: 
-New foods such as coffee, croissant and other related foods.
*The restaurant:
-Chef Hat and Waitress clothes.
-Some new weapons like a frying pan and in the future for cooking.
-The restaurant's decorative wine could be a drink to consume.

Developer

Yes, the range of clothes update didn't include the underwear type clothes but will continually adding some clothes in following versions.
I have marked your mentioned clothing into my schedule. For the swimsuit, i think i would assign them into the underwear slot.

Moreover, i might rename the off hand slot to glove slot and allow player to equip non-weapon equipment in that slot.
It is because the off hand slot didn't have any function now, so i would rather assign it as a glove slot.

I also like the concepts of some creatures and buildings, perhaps may adding them in the later version.

Thank you for your suggestions!

(2 edits)

mabye make it so foreground stuff and commands disappear in defeat sex scenes or you get censored. The screen is just to busy in these scenes and you can't break out of them so on screen controls aren't needed during these scenes 

Developer

Thanks for the suggestion, i would add an option to toggle the UI and other adjustment to improve this issue.

中文,求你了

Developer

There isn't much text in the game so far. I would make the independent language packs in the future version.

太感谢您了

哈哈,同感

Masturbation, it'll make your horny level go up and make you vulnerable to any grabs.

Developer

I added one masturbation action for v0.0.6. In my plan on masturbation system, player can choose their favorite pose to masturbate or interact with the toys that they own. I made one masturbation animation (standing pose) as a test so far.
For now,masturbation would increase the player horny level.

(+1)

I have both a question and a suggestion: will it be possible to use a male character in the game? With men's clothing, voice acting and content?

Developer(+1)

It is possible! I would allow the player to create a character with more muscular body with male genital, or choose to use feminine body with male genital.

The male voice can also done if i can find some source that i can use.
If the content you mean is representing the sexual animation for male character, it also can be added under the current system.

Except the clothing might require more adjustment to fit.

I had a thought as well. I noticed that in the downed animation for the slime, the slime's orb grows a dick, were there plans to have it do something with it in an animation? It would be interesting of there was like an alternate animation where it uses it along with the tentacles.

听上去超赞

听上去超赞

Developer

Yes, i have plan to make use of the orb's penis at some alternate animations that toggle based on some of the player attributes.
It just the current development didn't go that far.

Here are some new ideas for the game.

Like new music to have some variety:
-Music for the main house (day/night or one type).
-Music for outside the houses (day/night or one type).
-Music for the shop street (outside and inside).

Other ideas:
-More objects that the player can interact with in the world.
Like televisions and radios among others.
-Special items that can be used to throw to attract or distract enemies.

Developer (1 edit)

I would like to add more music too.

Also, more intractable objects are good ideas , would added more in the future.

Thanks for your suggestion.

Developer, there is an idea to add the same enemy similar to the character. I mean, mutated foxes and foxes are not difficult to draw, but add animations and there will be a new enemy.

Developer

Maybe i could use the idea in the future enemy creation.

Thanks for your suggestion.

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